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Pillars of Eternity: Royal Edition
![]() Год выпуска: 2015 Жанр: RPG, Isometric Разработчик: Obsidian Entertainment Издательство: Paradox Interactive Платформа: PC Версия: 3.00.967 Тип издания: RePack Язык интерфейса: русский, английский, французский, итальянский, немецкий, испанский, польский Язык озвучки: английский Таблэтка: Не требуется (GOG) Системные требования: ✔ Операционная система: Windows 7 / Windows 8 / Windows 8.1 ✔ Процессор: Intel Core i3-2100T @ 2.50 GHz / AMD Phenom II X3 B73 ✔ Видеокарта: ATI Radeon HD 4850 or NVIDIA GeForce 9600 GT ✔ Оперативная память: 4 Гб ✔ Звуковое устройство: Звуковое устройство, совместимое с DirectX 9.0с ✔ Место на жестком диске: 23,5 Гб Описание: Pillars of Eternity – ролевая игра с изометрическим видом, действие которой развивается в фэнтезийном мире. В проекте представлена тактическая боевая система, позволяющая в любой момент остановить действие и раздать приказы герою и его компаньонам. Карта мира содержит множество уникальных локаций и дополнительных зон с разнообразными квестами. Диалоговая система сделана с упором на свободу выбора, и каждое сказанное слово может изменить судьбу героя и даже всего виртуального мира. Игрок выступает в роли героя, который стал свидетелем некоего невероятного сверхъестественного события, с чудовищными последствиями которого он будет сталкиваться на протяжении всей игры. Путешествуя по миру, главному герою предстоит выяснить, что вызвало этот катаклизм, а так же найти способ избавить мир от его последствий. - Расы. У вас есть выбор из шести рас: Человек, Аумауа, Гном, Эльф, Богоподобный и Ориан. Этот выбор в совокупности с настройками персонажа оставит довольным даже самого придирчивого фаната ролевых игр, будет ли он играть от лица выносливого Гнома, гигантского Аумауа или внеземного Богоподобного. - Классы. У вас будет выбор из 11 классов, как уже знакомых вам, так и совершенно новых: бросайтесь в бешеные схватки в качестве Варвара, записывайте многочисленные заклинания в гримуар Волшебника, используйте способности Паладина для воссоединения вашей команды или вызывайте воспоминания о потерянных душах в качестве певца. - Локации. В мире Eternity жизнь бьет ключом : величественные водопады, окутанные туманом, реки и озера, погодные эффекты (туман, дождь и гроза) и смена дня и ночи. Хотя выполнение квестов является основой Pillars of Eternity, исследование городов, подземелий и диких местностей мира – уже само по себе станет приключением. » Ничего не вырезано, аудио/видео не перекодировано » Версия игры: 3.01.977 » Присутствующий скачиваемый контент: - Giant Miniature Space Piglet (бонус предзаказа) - Gaun’s Pledge (бонус предзаказа) - Tiny Obsidian Wyrm (бонус Kickstarter) - Cloak of the Obsidian Order (бонус Kickstarter) - The White March Part I - The White March Part II » Время установки - 15 минут. » RePack от R.G. Catalyst Update 2.01 From Adam Brennecke: This patch fixes many minor issues that came up before and after launch of The White March - Part I. We have also done optimizations to save/loads and area transitions performance. Please provide feedback if you notice a difference. As always, there are many more fixes than listed. Major Fixes Party members will now default to AI: On and Instruction Set: None. Many optimizations to save/load and area transitions performance. Some users are reporting a 20% decrease in load times. Blurry text in UI has been fixed. Problems with the stash not properly containing items that have been looted is now fixed. Abilities Dragon Leap should now break engagement properly. Coordinated Positioning range increased from 2m to 2.5m. Fixed stacking issue with Weapon Specialization and Weapon Mastery and both can now be applied to the same attack. Based on player's feedback we made tweaks to improve AI packages for Monks, Druids, and Ciphers. Instruction sets for Druids, Wizards, and Priests will now use lower level spells at higher frequencies. Ciphers will not use Whispers of Treason on single enemies. Many small fixes to spell and ability tooltips and deions. Items Stormcaller's 1st requirement lowered to 250 shock damage. 2nd requirement lowered to 5 druids defeated. Greenstone Staff 1st requirement lowered to 125 damage vs. beetles. 2nd requirement lowered to 5 blights defeated. St. Ydwen's 1st requirement lowered to 200 damage vs. spirits. 2nd requirement lowered to 10 vessels defeated. Item mod Draining will be restored properly after a save/load. Added the White Forge crafting icon. Quests A Lovely Drop quest is not failed if Haeferic dies after the party obtains the antidote ingredients. Haeferic now reacts properly after imprisoning Ailef. Lurgold is properly removed from the Fishery after the fight with Grynde during the day. The dexterity check in the conversation with Sweynur will only show up if the player has a blade. Miscellaneous Notes Added missing ambient audio to Durgan's Battery dungeon. Updated many creatures' bestiary entries with correct abilities. Ogre Battery Cannoneers now use Rogue abilities instead of Ranger abilities. Added Concelhaut's Draining Missiles to Ironclapsed Grimoire. Druid-Wolf Suldrun now scales for high level content mode. Fixed issue with Fog of War behaving incorrectly in some scenes (Aufra's house) if a player used an older save game. Several improvements and tweaks to area background art, including Cragholdt. Solo Achievement is disabled correctly if Zahua or The Devil of Caroc is added to the party. Fixed Kana's conversation when he is in the White March areas. Major Fixes: - GOG Galaxy achievements now work. - A party member using a movement speed modifying item now should walk at the same speed as the rest of the party outside of combat. - Added more optimizations for save and load. - Fixed an issue where some players were not able to talk to the Steward of Caed Nua to start The White March quest lines. - Fixed issues with Respec not working correctly with some edge case abilities and talents. - Fixed some problems that were being reported with self-targeting abilities (Like Frenzy). Abilities: - All Summoned weapons are now considered universal weapon type. - Fixed a number of issues with Nature's Bounty. Items: - Soulbound weapons are properly unbound when the bound soul dies. - Fixed issue where weapon switching recovery could go negative. - Draining Item Mod should only drain 15% attack speed now. - Shadowflame from Ninguath's Grimiore is now 4th level. - Removed enchantment cost of the Cumbersome item mod. - Lowered the enchantment cost for Spellstriking Confuse and Spellstriking Thrust of Tattered Veil. Quests: - Small Balance changes to the Alpine and Sky Dragon attacks. - Fixed a number of issues with the Devil of Caroc's reactivity in the soul awakening quest. - The Hunter's Favor should properly resolve if Thyrsc and Suldrun are killed before completion. - Stronghold attacks can now happen if the player level is over 13. - Caroc and Zahua now have a place in the stronghold. - Alpine Dragon is now set to never gib. - Vamrel's conversation will only fire once now. Miscellaneous Notes: - Quick items on the ability bar are now sorted by slot. - Afflictions display like other status effects on the party bar. - Fix a number of hotkey binding issues and bugs. - Accuracy for Bestiary entries now account for stances and shields. - Fixed a problem with Accuracy being reported incorrectly until the party enters combat. Hey, all! Today we are excited to announce that the first of four new short stories in the world of Pillars of Eternity has been released. First up is a story following the companion, Sagani, written by Pillars of Eternity narrative designer, Carrie Patel! You can access the story, entitled "The Ratcatcher," here: https://eternity.obsidian.net/media/stories The following is the work in progress patch notes for the Update 2.03: Steam Controller: - Pillars of Eternity now has support for the Steam controller. The default template will be set once the update is live. - There is a suggested configuration that can be found on the templates that are accessed in Steam's big screen mode. - New key bindings have been added to support additional actions needed for the Steam controller control schemes. Fighter Changes: - Base Deflection raised up by 5. - Knockdown gets a 1.20 damage multiplier (no longer gets bonus Crush damage) - Disciplined Barrage raised from +10 to +15 Accuracy - Armored Grace has been scaled from -15% to -20% Armor Recovery Penalty - Clear Out base Crush damage increased from 10-16 to 15-22. Scales every 3 levels after 7 by 15%. - Into the Fray's damage scales every 3 levels after 5 by 15%. Major Fixes: - Fixed an issue that was causing certain quests to take experience instead of granting it. - Fixed a problem with chanters not being able to set their chants properly after they have retrained. - Fixed an issue where retraining was allowing characters to obtain unlimited skill points. - Using store filters now only shows the appropriate items instead of graying out other items in the store panel. - Fixed multiple issues with the stronghold and how it interacted with DLC content. - Fixed an issue that caused the main character to lose his or her background shortly after character creation. Party/Companion AI: - Can now enable/disable AI on multiple non-pet characters at the same time. - Fixed issues where AI would not automatically attack enemies. - Fixed issues where AI would engage enemies that were hidden by fog of war. - Fixed an issue where AI casters would cast per-rest abilities despite the option being turned off. - Fixed an issue that caused AI controlled party members to attack other party members that were charmed or confused. - Reviewed and updated what spells/abilities are cast in AI profiles for multiple classes. Monsters/Enemies/NPCs: - Multiple enemy types have been given immunities to certain afflictions. - These enemy types have had their bestiary updated to reflect these immunities. - Fixed multiple issues regarding NPC reactivity after completing certain quests - Fixed multiple bugs regarding Enemies/NPCs detecting stealthed characters and how they react to stealthed characters that they detect. - Rebalanced requirements for full bestiary unlocks for certain enemies that were not unlocking on easy difficulty. - Added additional bestiary information for multiple enemy types. Abilities/Talents: - Minor Grimoire Imprint has had multiple fixes and now works as intended. - Fixed an issue with the Ranger's Stalker's Link ability adding too much accuracy in some situations. - Fixed an issue that caused certain buffs and abilities to persist after combat ended. - St. Ydwen's Redeemer's Revive the Fallen ability now works correctly. - Fixed an issue that allowed Chanters to choose an extra talent. - Fixed an issue where the debuff "Bonded Grief" would not be removed after reviving animal companions. Quests: - Fixed an issue with The Siege of Cragholdt that kept the quest from progressing. - Fixed an issue with the Grey Sleeper questline that would cause it fail after completing it. - Fixed multiple issues with the "Sacrificial Bloodlines" quest. - Fixed an issue that would break game progression after talking to Maerwald. - Fixed an issue that didn't allow the player to complete the game after killing Thaos. Achievement: - Fixed an issue with the Herald of the Old Flame achievement being awarded prematurely. - Fixed an issue that kept players from receiving White March Part 1 achievements. Items: - Fixed an issue that caused enchants to be removed when a character retrained. - Fixed an issue that allowed Sentinel's Girdle to be equipped in a ring slot. - Fixed enchantment issues with Badgradr's Barricade. - Fixed an issue where the draining modification on weapons would disappear. - Fixed an issue that caused Sabra Marie to be mis-categorized. Localization: - Fixed multiple issues with Korean text. Запустить setup, установить, следуя инструкциям установщика, играть Установлено дополнение Pillars of Eternity The White March Part II. Обновлено 08.03.2016. Помоги нашему сайту на расходы за сервер и качай торренты НЕОГРАНИЧЕННО!Пожертвовать 100 ₽ ![]() Или 2204 1201 2214 8816, с комментарием "Помощь трекеру" Связь с администрацией |
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