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Crack + Update для Trine 2 Защита: Steam Версия: 1.13 Версия игры: [Ru/En] Автор: RELOADED Описание: Позволяет поиграть в игру, под названием Trine 2 Желаю всем приятной игры! 1. Установить игру 2. Переместить папку Trine.2.Update.v1.13_RELOADED (кроме файлов reloaded.nfo и readme_changelog.txt) в папку с игрой, с заменой всех файлов 3. Скопировать содержимое папки rld-tr2113 (кроме файлов reloaded.nfo и readme_changelog.txt) в папку с установленной игрой, заменяя все файлы 4. Играть! [b]Код:[/b] Код: ▀▄▄ ▀ ▄▄▄▄▄▄▓▌ ▐██▄ ▓█▄ ▀▄ ░▓▓███████▀ ▄████▌▐██▌ ▐▓ ▄▄▄▄▄▄ ▄ █▀██████▓░▄▓█████▄███▓ ░█▌▄▄▄ ▄ ▄▄▄▄▄▄ █ ▐▌▐▌▐██████▌▐████████████▌ █▌ ▐▌ █ █ ▓ ▓███████▄████████████▌▐██ ▓ █ █ ▄ ▐▌ ▐▓███████████████████▄███ ▐▌ ▄ █ █ ▐▌▐█ ▀▀▀▀▀▓▓█████████▀▀▀ ▓▓░ █▌▐▌ █ █ █░▓▌ ▄▓▄ █████░ ░█▌ ▐▓░█ █ ▌▄ ▐▌ ▐█ ▀ ▓▓▄▄▄▄▓▓ █▄▄██████▌ ▀ █▌ ▐▌ ▄▐ ▐▌ ▓▄ ▀▓▄ ███████ ███████▓▓ ▄▓▀ ▄▓ ▐▌ ▌▀▄ ▀▀▄▄░▀▄ ▀▀▓▓███▌ ▐█░▄▄▄▄ ▀▀ ▄▀░▄▄▀▀ ▄▀▐ ▄ █ ▀▀▄▄ ▀▀▄▀▄ ███▀▀▀▀▀▀ ▓███░ ▄▀▄▀▀ ▄▄▀▀ █ ▐▌ █ ▀▓▓▄ ▐▌▐▌ ▄▄▄ ▐███▌ ▐██▓▌▐▌▐▌ ▄▓▀ █ ▄ ▄ ▄▀ █ ▄ ▐██▌░█▓ ▐█▓▌ ░▓██▓ ▓█░▐█▄ █ ▐▌ ▐▌ ▄▀▄▄▀ █ ▐▌ ██▐▓▄▀ ▄▄▀▀▀██▄▄ ▀▄▓▌▐▌ ▀▄▄█░ ▄▀ ▐▌▓█▌ ▀ ▄▄█░▐█▓▀ ▄███ ██▓▓ ▓▀ ▄▓██▀ ▄▀▄▄▀ ▓███▓ ▄▓██▀ ██▌ ▓▓██▌ ▐████▌ ▄▀▄▄▀ ▐███▌ ▐▌▓█▌ ▐████▌ ▐███▌ ▐▓▓ ▐████ █████ ▐▌▓█▌ ░▓███ ▓███▓ █████ ░▓███ ░██▌ ▄▄▄▄████████ ▐████▌ ▓███▓ ▄▄███▓░ ▐████▌ ░█████ ▄▄███▓▐██▌ ░███▓▓▀ ▀████▌ █████ ▐████▌░██████▀ ▐███████▓ ▓▓█▌ ▐████▌▓▓███▀ ███ ▓▓███ ▄████████████▓▓██████▓▐█████▌ ▐███░█████ ████ █████████▌ ░███ ▐████▌ ▓▓████▌ ▐████████░██████████ ▐█▓▓ ▐████▓ ████ ▐████████ ▐███░▐████▌ ▐███████ ▓███████ ▐█████████▌ ███▌ █████▌ ████▌▄█████████▌ ▐███▌▓▓███ ██████▓▓ ▀▀▓▓██▌ ██████████▄▄███▌ ▐████▓ ▐███████▓▓▀▓████▄▓▓████████ █████▌ ░███▌ ▐████▓ ▀▀▀▓▓███▌ ▄█████▌ ▐███▓▓███▄▄▄░░▀▀▀██████████▄▄▄███▓▓▀ ▐███▌ ▄█████▌ █ ▐████████▓▓▀ ████ ▀▀▀████▄▄▄▄▄░░ ▀▀▀▀▀ nERv ▐████████▓▓▀ █ ▐▓▓████▀▀▀ ▀▀▀▀ ▄▀▀▀██████ ▐▓▓████▀▀▀ █ █ ▓▓██ █ █ █ █ ▄▀▀█ ▄▀▀ ▓ ▄▀▀▄ ▄▀▀▄ ▄▀▄ ▄▀▀ ▄▀▄ █ █▄▄▄ █▀▓ ▓▀ ▄ █ █ ▓ █▀▀▓ ▓ █ ▓▀ ▄ █ ▓ ▄▄▄█ █ ▀▀▀▀ ▀▀▀ ▀▀ ▀ ▀▀▀ ▀▀▀▀ ▀▀▀ Trine 2 Update v1.13 Cracked (c) Frozenbyte 02/2011 :..... RELEASE.DATE .. PROTECTION .......: Steam - :.......... DISC(S) .. GAME.TYPE ........: Action/Adventure ▄▀▀ ▄▀▀▄ ▄▀▄▀▄ ▄▀▀ ▀ ▄▀▀▄ ▄▀▀▄ ▄▀▀▄ ▄▀ ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ █ ▀▓ █▀▀▓ █ ▓ ▓▀ ▄ █ █ ▓ ▓▀ █ ▓ ▀▀▀█ ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▀▀ ▀ ▀ ▀ ▀▀▀▀ ▀ ▀ ▀ ▀▀ ▀▀ Trine 2 is a sidescrolling game of action, puzzles and platforming where you play as one of Three Heroes who make their way through dangers untold in a fantastical fairytale world. This update includes 2 new languages. Check the included readme_changelog.txt for a list of what else is new. ▀ ▄▀▀▄ ▄▀ ▓▄▄ ▄▀▀▄ ▓ ▓ ▄▀▀▄ ▄▀▀▄ ▓▄▄ ▄▀▀ ▄▀ ▀▀▀▀▀▀▀▀▀▀ █ █ ▓ ▀▀▀█ █ ▄ █▀▀▓ █ █ █ ▓ █ ▓ █ ▄ ▓▀ ▄ ▀▀▀█ ▀▀▀▀▀▀▀▀▀▀ ▀ ▀ ▀▀ ▀▀▀ ▀ ▀▀▀ ▀▀▀ ▀ ▀▀ ▀▀▀ ▀▀▀▀ ▀▀ 1. Unrar this cracked update into the <install> dir of the initial release. 2. Play the game. 3. Support the software developers. If you like this game, BUY IT! ▄▀▀ ▄▀▀█ ▄▀▀▄ ▓ ▄ ▄▀▀█ ▄▀▀▄ ▄▀▀▄ ▓▄▄ ▄▀▀ ▄▀ ▀▀▀▀▀▀▀▀▀▀▀▀ █ ▀▓ █▀▓ █ ▓ █ ▓ █▀▀ █ ▓ █ ▓ █ ▄ ▓▀ ▄ ▀▀▀█ ▀▀▀▀▀▀▀▀▀▀▀▀▀ ▀▀ █ ▀▀ ▀▀ ▀ ▀ ▀▀ ▀▀▀ ▀▀▀▀ ▀▀ Код: Код: v1.13 - February 8, 2012 ************************ aka "Now with more languages" Technical: - added error codes to online multiplayer disconnection messages - added more 3D beta features (No-Stretch SBS/TB) Languages: - added Romanian language - added Brazilian Portuguese language - fixed Russian (minor) Mac: - added UseDefaultGamma option (for desktop color issues) - fixed sample rate again v1.12 - January 18, 2012 ************************ aka "The best time to change a major gameplay component to fix one bug" Technical: - fixed lever save/load issue (fixes some broken levers in certain situations) - tweaked Puzzle Advisor areas in The Story Begins - tweaked Puzzle Advisor areas in Forlorn Wilderness - tweaked Puzzle Advisor areas in Mudwater Dale - tweaked Puzzle Advisor areas in Mosslight Marsh - tweaked Puzzle Advisor areas in Petrified Tree - tweaked Puzzle Advisor areas in Shadowed Halls - tweaked Puzzle Advisor areas in Hushing Grove - tweaked Puzzle Advisor areas in Mushroom Caves - tweaked Puzzle Advisor areas in Eldritch Passages - tweaked Puzzle Advisor areas in Icewarden Keep Languages: - added Turkish language v1.11 - January 11, 2012 ************************ aka "We survived Xmas" Major changes: - The Final Chapter (end boss) now restarts properly (boss health) upon Game Over on Medium and Hard difficulties - Private Game password support in multiplayer - private lobby with no password is visible to Friends only - private lobby with a password is visible to everyone but only joinable with the correct password Technical: - fixed cursor being hidden when text chat is active - fixed Thief's object pushing when the bow is drawn - fixed experience orb spawn related to frozen goblin archers being shattered - fixed weapon animation context information missing when visiting the inventory (resulting in a wrong animation for the Hammer) - fixed minor issue with health item rotations upon spawn - fixed goblin archers sometimes shooting through breakable objects - fixed the Knight's Charge so that it doesn't always destroy certain objects (e.g. Wizard's Plank) Multiplayer: - added text about wanting to change characters in multiplayer - fixed characters being changed in a multiplayer game upon Game Over - fixed player slot count being incorrect in the server list when players are connected but not spawned Languages: - Polish: fixed Upgrade points amounts Tweaks: - tweaked co-op camera in The Story Begins - tweaked co-op camera in Forlorn Wilderness - tweaked co-op camera in Mudwater Dale - tweaked co-op camera in Mosslight Marsh (aka the GiantBomb fix) - tweaked co-op camera in Petrified Tree - tweaked co-op camera in Shadowed Halls - tweaked co-op camera in Hushing Grove - tweaked co-op camera in Mushroom Caves - tweaked co-op camera in Mushroom Murk - tweaked co-op camera in Searock Castle - tweaked co-op camera in Eldritch Passages - tweaked co-op camera in Icewarden Keep - tweaked co-op camera in The Final Chapter - tweaked singleplayer camera in Forlorn Wilderness - tweaked singleplayer camera in Mosslight Marsh - tweaked singleplayer camera in Petrified Tree - tweaked singleplayer camera in Shadowed Halls - tweaked singleplayer camera in Hushing Grove - tweaked singleplayer camera in Mushroom Caves - tweaked singleplayer camera in Mushroom Murk - tweaked singleplayer camera in Eldritch Passages - tweaked singleplayer camera in Icewarden Keep - tweaked collisions in Shadowed Halls - tweaked collisions in Eldritch Passages - tweaked the lowering platform in Forlorn Wilderness to work with the grappling hook when using a gamepad Mac: - fixed some graphics bugs (shaders) - fixed font issues (losing the outline during cinematics etc) - fixed audio sample rate changing - fixed some focus issues - fixed mouse wheel so that it can be set for character change v1.10 - December 20, 2011 ************************* aka "Let's not break anything before the Holidays" Technical: - fixed bouncy + dynamic objects blocking ("flying animation" on mushrooms etc) - fixed Thief and Knight cursors sometimes missing (Happy Holidays, Jukka! :) ) - fixed Wizard's objects breaking underwater (now allowed) - fixed standing on the edge of hatches - fixed experience orbs spawned by enemies sometimes flying into the sky (now directed to the player) Controllers: - fixed jump double binding (W/space) issue - fixed menu slider usage on gamepads Usability: - fixed ESC/return in Join online game menu - fixed some menu texts (localization) Mac: - fixed Mac fonts during cutscenes - fixed some black planes (not all) that appear on some Macs v1.09 - December 15, 2011 ************************* aka "Things we forgot" Technical: - added Alt+F4 support - added WindowTitleBar user option for hiding the title bar in windowed mode (only available in options.txt) - fixed a couple of crashes Controllers: - tweaked server list when using a gamepad Multiplayer: - added listing of full games to server list Mac: - fixed Brightness slider in Visual Settings v1.08 - December 14, 2011 ************************* aka "Wednesday! All in!" Technical: - added framerate cap (Visual Settings -> FPS cap) - fixed several crashes - fixed Bonecrusher AI which couldn't hit the player in certain situations - fixed swimming problems - fixed Visual Settings menu reset to reset all options properly - fixed some stuttering issues (e.g. on ATI CrossFire) - fixed getting damage incorrectly when blocking falling rocks with the shield Multiplayer: - added full games to server list - fixed chat messages disappearing when upgrade menu was opened - fixed chat to support Russian (and other Unicode) characters properly - fixed character change issues in online multiplayer when using keyboard + mouse - fixed server list profile button problems (changes join logic to be mouse double click instead of single click) - fixed framerate issue with the scrollbar (server list) - fixed removing first player in the host game / game settings menu (not allowed anymore) Controllers: - added support to override binds - added support to turn off USB HID and XInput device detection (options.txt) - fixed Thief's jump/climb up on rope issues - fixed user binds deletion (now only deletes actual user binds, not everything in UserBinds directory) - fixed swimming up on gamepads (pressing jump to swim up now works) - fixed mouse cursor not being in the right place after input reset (Controller Config menu issue mostly) Usability: - added user interface hide toggle to F11 - hides the GUI (incl. menu & subtitles) for a few seconds for e.g. screenshot purposes - added a menu option to disable tooltips - added a menu option to configure GUI size - added a menu option to reduce the input lag (as opposed to options.txt) - added Enter as menu navigation selection binding - added user option HideAimIndicators which hides the players' aim indicators - added a menu option to reset Control Settings menu 3D (NVIDIA 3D Vision): - increased Stereo 3D Separation range in Visual Settings menu - fixed player depth UI in Stereo 3D mode Mac: - added resolution detection to Mac launcher (2560x1440 should work) - added support for vibration/rumble on gamepads and Xbox 360 Controller (with Colin Munro's drivers) - fixed (possibly) some lighting issues on some Macs v1.07 - December 9 & 12, 2011 ***************************** aka "The dreaded Friday patch, and the fix on Monday" Technical: - added error message when render target creation fails - added support for more mouse buttons in Configure menu - added gamepad vibration multiplier support to options.txt - fixed net sync issues (Jumbo Frames) - fixed multiple crashes - fixed save game corruption upon incompatible version (multiplayer) - fixed Configure Controls menu to work properly with DirectInput pads - fixed saving the last used controller for the first local player - fixed default gamepad names - fixed gamepad binds loading issue - fixed various localizations - tweaked loading screen; controller does not change anymore - Mac: file deletion fix (Reset to default button) - Mac: Xbox 360 Controller now works (but is not configurable yet) ********************* Trine 2 Beta updates: ********************* ************************************************* Trine 2 Beta 8th update 5 December 2011 (v1.06): Technical: - fixed crash problems on launch ************************************************* Trine 2 Beta 7th update 30 November 2011 (v1.05): Major improvements: - improved graphics rendering to provide better framerate - GPU overheating issues may increase; please see forums for more information Technical: - fixed some possible rendering resolution initialization issues - fixed game launch problems on Windows XP - fixed resolution reduction issues on Mac - fixed black experience vials on Mac - fixed weapon change name being empty sometimes - fixed fonts on Mac - fixed Hammer getting stuck to walls and other places Multiplayer: - added scroll bar to server list in the Join Online Game menu - fixed Steam caching friend lobby infos - fixed treasure chest opening animations in multiplayer Usability: - tweaked Controller Configuration and Host Game menu layouts - changed character GUI to 2/3rds in 3D Stereo mode ************************************************* Trine 2 Beta 6th update 28 November 2011 (v1.04): Technical: - added preliminary support for SLI graphics cards - fixed crash related to the High Rise Achievement - fixed conjured objects sometimes not falling until touched if framerate low - fixed goblins to climb over their frozen brethren - fixed animations related to bouncing on mushrooms etc - fixed projectiles and hatches (so projectiles don't collide with hatches if they're down) - fixed black flashes on Mac - fixed various Mac crashes - fixed save slot selection issues - fixed Unlimited mode singleplayer interface issues Multiplayer: - added support for custom nicknames in multiplayer - added individual mouse pointers for co-op players in the pre-menu - fixed multiple keyboards and mice support in many ways (kb & mouse pairings, menu fixes, general) - fixed chat key repeat (now possible to hold down a key properly) - fixed chat not being closed with enter if nothing was written - fixed Knight's Charge sync in multiplayer - fixed Wizard's floating animation in multiplayer - fixed a client being stuck in the loading screen in certain cases - fixed the skill upgrade menu error message for clients, which caused the menu not being closed after that Usability: - added specific hint messages for keyboard and mouse - added 3D options tooltip to Visual Settings menu - fixed gamepad navigation for host game menu and controller config menu - fixed Wizard's floating grab cursor for mouse - fixed gamepad controls and poem chests' incorrect instruction to use ESC instead of Start button - tweaked Stereo 3D (NVIDIA 3D Vision) settings and made them saveable - tweaked the drop down menu selection logic (no scroll images if nothing to scroll) - changed the tooltip for levers to include "left" and "right" keys - changed Push to Talk button to R for Mac too ************************************************* Trine 2 Beta 5th update 21 November 2011 (v1.03): Mac update - fixes sounds - fixes antialiasing (upside down rendering) - adds support for Unicode fonts and minor changes in the Launcher ************************************************* Trine 2 Beta 4th update 18 November 2011 (v1.03): Major improvements: - added the Beta for Mac - added support for NVIDIA 3D Vision Technical: - fixed several issues with controllers - fixed minor things in the Launcher (resolutions, refresh rate choices update, background image disappear) Multiplayer: - fixed the Knight's shield "leaking" with high latency - fixed Wizard animation not always being restored in the Tutorial in a multiplayer game - fixed "Hosting Online Game" and "Connecting" message screens issues - fixed toggling Multiple Mice & Keyboards option causing a controller disconnection - fixed controller hintmessages not being shown for the local player properly - changed text chat to not break words Usability: - added ability to change controller type in the Game Settings/Host Game menu - added Network Settings menu - added Microphone menu - added version number to Main Menu - added support for ESC to close loading screen window ************************************* Trine 2 Beta 3rd update 14 November 2011: Major improvements: - added controller configuration Technical: - added framerate counter (options.txt in %APPDATA%/Trine2, set "ShowFPS" to true) - added graphics quality options (low-end settings work) - fixed several "sky models" (seams etc) - fixed several grappling hook target helpers - fixed physics/animation timing if framerate dropped below 30 - fixed various issues for non-wide resolutions (incl. shadow projection) - fixed a crash related to ending a multiplayer game - fixed a crash related to exploding barrels - fixed sound effects being muted after resuming the latest save - fixed Knight's animation sync - fixed Achievement detection for air flow - fixed Upgrade menu (Monster levitation/Charge popup reset; ESC logic; texture color bleeding/stripe) - fixed Pause menu "(B) Return" button add for PC (for gamepads) - fixed Gameover menu failsafes - fixed controller breakdown if changed on the fly in the Tutorial - fixed grappling hook issues (visualization/animation) - fixed a mouse wheel direction problem - tweaked minor things in Forlorn Wilderness; static collisions, camera areas Multiplayer: - improved network throttling - fixed ice shattering effect not being displayed for clients - fixed players warping to wrong position (0,0,0) when dying in a multiplayer game - fixed random frame rate drops during a multiplayer game - fixed "ghost lobbies" appearing in the lobby list - fixed server list pinging Usability: - changed upgrade menu bind to TAB (used to be I) Misc: - added a couple of credits ************************************* Trine 2 Beta 2nd update 11 November 2011: Major improvements: - added controller configuration - added framerate counter (options.txt in %APPDATA%/Trine2, set "ShowFPS" to true) Technical: - added graphics quality options (low-end settings work) - fixed several "sky models" (seams etc) - fixed several grappling hook target helpers - fixed physics/animation timing if framerate dropped below 30 - fixed various issues for non-wide resolutions (incl. shadow projection) - fixed a crash related to ending a multiplayer game - fixed sound effects being muted after resuming the latest save - fixed Knight's animation sync - fixed Achievement detection for air flow - fixed Upgrade menu (Monster levitation/Charge popup reset; ESC logic; texture color bleeding/stripe) - fixed Pause menu "(B) Return" button add for PC (for gamepads) - fixed Gameover menu failsafes - tweaked minor things in Forlorn Wilderness; static collisions, camera areas Multiplayer: - improved network throttling - fixed ice shattering effect not being displayed for clients - fixed players warping to wrong position (0,0,0) when dying in a multiplayer game - fixed random frame rate drops during a multiplayer game - fixed "ghost lobbies" appearing in the lobby list - fixed server list pinging Usability: - changed upgrade menu bind to TAB (used to be I) Misc: - added a couple of credits ************************************ Trine 2 Beta 1st update 1 November 2011: Major improvements: - online text chat now accepts longer sentences, displays client numbers properly, and works better in general - game now uses/saves the settings from the Launcher during first startup (this was due to missing AppData/.../Trine2 folder) - multiple keyboards and mice now has an option in Control Settings - 4:3 displays now uses slightly different FOV that should make sure no unintended graphics are shown (outside of the the actual art) Technical fixes: - added Steam minidump information (map + position) for easier debugging - fixed "invisible players" issue/crash - fixed a crash related to firewall blocking - fixed a user interface potential crash ("ButtonCatcher") - fixed a crash related to Hail of Arrows Achievement - fixed a myriad of potential crashes - fixed multiple minor under-the-hood issues - fixed Profile button in the menus - fixed "Recently played with" list entries - fixed Delete profile button - fixed missing skull texture in Forlorn Wilderness - fixed Hail of Arrows Achievement unlocking - fixed multiplayer lobby list a bit - fixed/added Wizard's introduction scene effects - fixed a few grappling hook "helpers" - fixed the snake's targeting a bit - fixed "Report this to the programmers" error(s) Usability fixes: - added ping to lobby list - added note about data corruption if detected - added Esc to close the Upgrade Menu - fixed tooltip for using the Inventory (default: I) - fixed "Ready!" and "Press Start" buttons in local multiplayer menu (now they can't be clicked) - fixed Windowed mode issues (icon, ignore Alt/F10 special key stuff) - fixed videos/logo images on non-wide resolutions to be letter-boxed instead of stretched - changed "Push to Talk" voice chat button to R (used to be Q) ******************************************* Trine 2 Beta first release 26 October 2011: - initial version © Оформление by hda4kar Время раздачи: 24/7 Помоги нашему сайту на расходы за сервер и качай торренты НЕОГРАНИЧЕННО!Пожертвовать 100 ₽ ![]() Или 2204 1201 2214 8816, с комментарием "Помощь трекеру" Связь с администрацией |
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