v2.02 - Final Patch Release
+) Fixed Map9 bug
+) Fixed missing bossform1.md3 error
+) Added any missing media (sounds, particles, GUI stuff, etc.)
+) Included all previous patch media (you only need to download this patch)
v2.01
+) Made it where HQ and MQ engines could coexist and work off of the same progs.dat file.
+) Updated some things in both engines where they would use the same colored explosion code aswell as the same white glowing prayer effect.
+) Added some missing files
v2.00
+) Fixed TCP/IP Multiplayer mode - works great - lots of fun - hope you have Cable or DSL
+) Intergrated Telejano 7.2 Quake source into Eternal War: Shadows of Light - Cool
-) Completely re-done particle system - now rocks
-) Water caustics and coronas (lens flares)
+) AI enhancements for enemies/bots
+) Various gameplay fixes, updated Players Guide
+) Many thanks to Tei for Telejano source and Mike for coding up a storm for this update
v1.1
+) Changed start up demo screen and added "Press Space to Continue" message
+) Changed the support section in the Players Guide to direct support towards:
[email protected]+) Included recent demo build (old one was in, woops!)
v1.0
+) Main release