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Сообщение 09 апр 2019, 15:25 

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Ghost of a Tale
Дата выхода: 15 марта 2018 (25 июля 2016)
Жанр: Adventure, Action, 3D, 3rd Person, Indie
Официальный сайт: ссылка

Разработчик: SeithCG
Издатель: SeithCG
Релиз от: GOG


Язык интерфейса: Русский, Английский, Немецкий и другие
Язык субтитров: Русский, Английский, Немецкий и другие
Локализация: SeithCG
Версия: 7.33
Тип издания: License

Системные требования:
Операционная система: Windows 7 / 8.1
Процессор: Intel i5
Оперативная память: 3 Гб
Видеокарта: NVIDIA GeForce GTX 660 / AMD Radeon R9 270
Дополнительное программное обеспечение: DirectX 11
Свободного места на жестком диске: 5 Гб

Таблетка: Не требуется (DRM-Free от GOG)

Описание:
Ghost of a Tale рассказывает историю отважного мышонка-менестреля Тило, который отправился в полное опасностей путешествие, надеясь выбраться из подземелий крепости Тающие башни и узнать судьбу своей возлюбленной по имени Мерра. Сюжет игры разворачивается в средневековом мире, где крысы правят всеми остальными существами. Вас ждет эпичное и в то же время глубоко личное повествование, сочетающееся с элементами классической адвенчуры, экшн-RPG и открытого мира, приправленное при этом сочной и крайне реалистичной визуальной составляющей.
Скриншоты:

Видео:
Язык интерфейса: Русский, Английский, Французский, Немецкий, Итальянский, Испанский
Версия: 7.33
Релиз от GOG
Запускаем файл setup.exe.
Устанавливаем игру, следуя инструкциям программы установки.
Играем...Скриншоты установки:
09.08.2016: Обновлено до версии 1.62 (1.49)
09.08.2016: Обновлено до версии 1.75
(Edit: There was an issue with the publish of 1.74 so it has now been superseded by 1.75, which additionally takes care of ALT, CTRL and page up/down keys not being able to be rebound)

This new update focuses on improving the game’s controls. From keyboard remapping (including movement keys) to Dualshock 4 controller support, to better control over camera inversion settings, etc...

In addition you’ll also find many other fixes and improvements (several of which were requested by you guys). Enjoy!
Fixed:

Camera spinning endlessly when Dualshock 4 is plugged in
Impossible to click on anything or call inventory/main menu via keyboard when Dualshock 4 is plugged in
Gamepad preset dropdown menu remains open when leaving the Controls menu with ESC
Lights and shadows sliders have no effect (still need to exit light’s range first to see the effect)
Lights, shadows and dynamics sliders are not properly stored in preferences
Some floating trees are visible from the garden
Left-click is not working when reassigning keyboard shortcuts
Keypad keys can’t be remapped
Faustus’ mushroom quest is mentioned before player has met him
Faustus doesn’t give the mushroom quest if the plague doctor mask is already in inventory
Tilo sprints automatically when entering water while wearing the armor
Tilo is allowed to sprint while in water
Many steps are blocking Tilo when he walks slowly (ie: sneaking or walking with the armor on)
The back wall of the underground tunnel (shortcut to the jail) is invisible as long as the jail zone is not loaded
Some heavy items (ie: stools, buckets) disappear from their location
Fatale can’t give back the figurine because it’s not in her inventory
Dialog “talking” sound remains audible when reloading a save while in the middle of a dialog
Rebinding an unrecognized key prevent from accessing the main menu again
Many holes in the set’s geometry (please send screenshots if you find more!)
Guards' colliders are not always properly reset at reload (ie: Tilo can walk through them and they can't be knocked out)

Changed:

Invert vertical and horizontal camera setting is now split into specific settings for gamepad and mouse
Upon trying to open a locked door (or container) the player is now made aware of which key is required
Pressing ESC while within an option menu now steps back one level instead of going back to the game right away
Removed option to show AI gizmos in the debug menu
Pressing ESC while the game is listening for a key to be rebound will stop the listening

Added:

Implemented native support for Dualshock 4 controller (with matching icons)
Implemented keyboard remapping of movement keys
Added bucket on top of trapdoor near entrance (justifying Tilo can’t open it from under it)
Added a handful of new resolutions (1366x768, 1360x768, 2560x1080, 2880x1620)
Added button to reset keyboard/gamepad mapping (useful when things went horribly wrong)
Added “too dark” feedback message to all the dark places that still needed it

Patch 1.63 (02nd August 2016)

Hornets stay visible around Tilo after death
Light trigger in sewers not correctly fading darkness level
Reloading while holding a heavy item causes Tilo to carry invisible item
Dynamics distance slider not being recorded in preferences
Mouse cursor invisible in Statistics UI
Statistics screen not closing when pressing ESC
Various UI fixes (gamepad icons visible when using mouse, etc…)
Sleeping in Silas bed puts Tilo through the wall when he wakes up
Continue/Footnote buttons not clickable in narration during dialogs
Reloading a save while in the middle of a dialog doesn’t close the dialog UI
“You must hide...” text remaining visible after hiding and showing main menu with ESC
Aborting song performance does not stop the song from playing
Various steps blocking Tilo’s movement at slow speed (send us screenshots if you find more)
Rebinding some keyboard keys doesn't work (sprint, sneak, etc…)
Sliding door under war room resetting to open when leaving/re-entering zone
Map not being displayed when holding the gamepad map button
Map disappearing right away when called from inventory
Floating empty grain bags
Knocked out guards can’t be knocked out again after reloading a save
Lantern not equippable from inventory via mouse/keyboard once it’s depleted/refilled
Silas beetle missing when opening the cage
Dying when wearing the armor does not unequip the armor after reloading
Silas doesn’t react to Tilo wearing the armor
Traps can’t be triggered when throwing things at them
Rolo sleeps away from his chair
Gusto can end up inside a wall of the cell
Map markers for tarot cards are not displaying
Being able to unequip costume in front of an NPC
Missing/duplicate items after reloading a save
Save slots sometimes becoming unresponsive with gamepad
Being able to go back in-game after the credits are done
Map markers for escaped beetles not showing on the map
Rats stay stuck in front of a closed sliding door even though they could go the long way around it (some cases may remain)
Map not updating to show the proper area when moving from jail to courtyard
AI systematically entering confused state (blue exclamation marks) just after reloading a save
Various keyboard/mouse related issues
Cycling tools while Tilo’s jumping stops him in the air
Invert vertical camera works opposite of what it should when using a mouse
Faustus doesn’t react to Tilo having the 7 mushrooms
Flatulent Rat picking up distractions and moving in his sleep

Added/Changed:

Optimization pass to improve framerate
Alleviated the freezes occurring when streaming zones
Moved rose in jail tower so that it’s less difficult to pick up
Replaced stairs in flooded cell (fixed collider issues)
Added wooden beams in front of un-openable doors (off-limit during EA)
Increased damage of Rats’ halberds
Added a slew of new screen resolutions (ask us for more and ye shall receive)
Added prompts when a dark location requires a light
Added some florins to various locations and containers in the keep
Fixed the dreaded wooden-beam jump outside jail tower
Finished area beyond grid-ladder in jail tower
Lights and shadows distance sliders can now go much higher (for powerful PCs)
Added V-sync option
Added depth-of-field option
Added feedback when donning a complete costume
Implemented exclusive full-screen mode
Fixed chains physics exploding (bad: not interactive anymore/good: they look and animate better)
HUD frame color now turns red when being chased by an enemy
Added parented camera mode which keeps the same camera angle when Tilo moves (mimics The Witcher 3’s camera)
Changed check marks in check boxes UI
Added music for “Rat with two tails” song
Added death music when Tilo buys the farm (still have to create animation)
Added option to lock the framerate at 30, 60 or 120fps
Added option to remove desaturation effect while in sneak mode
Added support for directional keys on keyboard (for left-handed players)
Added some florins in the world
18.09.2016: Обновлено до версии 1.93
01.01.2017: Обновлено до версии 2.75
10.03.2017: Обновлено до версии 3.60
15.03.2018: Релиз. Версия 6.29 (19262)
16.03.2018: Обновлено до версии 6.33 (19310)
19.03.2018: Обновлено до версии 6.34 (19329)
20.03.2018: Обновлено до версии 6.37 (19386)
08.04.2018: Обновлено до версии 6.55 (19831)
18.04.2018: Обновлено до версии 6.60 (20085)
20.06.2018: Обновлено до версии 7.05
25.06.2018: Обновлено до версии 7.07
01.08.2018: Обновлено до версии 7.33
Время раздачи: По мере возможности... (до появления первых 3-5 скачавших)
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