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Assassin's Creed Syndicate
![]() Год выпуска: 2015 Жанр: Action Разработчик: Ubisoft Quebec Издательство: Ubisoft Код диска: CUSA02376 Регион: EUR Тип издания: Полное Версия игры: v1.52 Требуемая версия прошивки: 2.70 Работоспособность проверена релизером: Нет Язык интерфейса: Английский Язык озвучки: Английский Описание: 1868 год, Лондон. В разгаре индустриальная революция. Направьте все силы на то, чтобы никто не смел творить злодеяния, прикрываясь стремлением к прогрессу. • Главный герой Молодой импульсивный ассасин Джейкоб Фрай • Преступный мир Контроль над уличными бандами • Сражения Улучшенная система боя • Снаряжение На любой вкус • Транспорт Повозки и даже поезда • Открытый мир Лондон, воссозданный до мелочей 01.52 ### Improved stability. 01.51 ### Improved 4K support on PlayStation®4 Pro. ### Improved stability. 01.50 ### Added 4K support on PlayStation®4 Pro 01.40 ### Online *Fixed an issue where glitches might fail to award the player Helix rewards *Fixed an issue where the permanent XP Boost from the Season Pass would not be present in some cases ### World/3D/Menu/HUD *Fixed a typo with the Military Chapel's bombing description *Fixed an issue where the "Legendary Assassin kukri" would appear uncrafted and unusable after crafting it *Fixed an issue with some trophies unlocking when they should not ### Mission *Fixed an issue in the "A Night to Remember" mission where the user could be stuck outside the vault in some rare cases, leaving no possibility to progress further *Fixed an issue, in the "Jack the Ripper" DLC, in the “Jack’s Lieutenants” mission where the objective would not update *Fixed an issue, in the "Jack the Ripper" DLC, in the “Letter of Intent” mission where it could fail without a desynch in some specific cases ### Stability/Performance *Improved performance and stability 01.31 ### Stability/Performance *Improved performance and stability 01.30 ### Online *Fixed a display issue with add-on price for the Season Pass owners *Fixed an issue where sometimes The Ubisoft Club Rewards couldn't be equipped right after redeeming them ### AI/NPC *Fixed an issue in the Gang War activity where enemy NPCs would sometimes disappear after eliminating the gang leader ### Game System *Fixed an issue where it was sometimes possible to switch gear when the player was not supposed to *Fixed an issue where switching characters could cause two instances of Evie to appear ### World/3D/Menu/HUD *Fixed an issue where the “Letter from the Front“ collectibles would not appear on the minimap *Fixed an issue with the brightness of the map in the “Strange Bed fellows” mission *Fixed some collisions and navigation issues *Fixed some icons issues *Fixed an issue where the Kenway flag model would not appear after obtaining it ### Fight *Fixed an issue where, in some cases, the player would not always play his hurt animation ### Mission *Fixed an issue with ally stations that sometimes prevented the player from hiring them *Fixed an issue in the "Change of Plans" mission where the gate from the sewers could be locked, thus blocking the player's progression ### Behavior *Fixed some issues with the player's animations *Fixed some issues where the player could get stuck in specific places *Fixed an issue in the "Darwin kidnapping" mission where, in some cases, the player could not carry him anymore ### Stability/Performance *Improved performance and stability 01.20 ### Online *Fixed an issue where there was no rating for the final mission ### Audio *Fixed an issue where the lip-sync was not synchronized with the cinematics *Fixed an issue where the subtitles weren't exactly matching the audio *Fixed some issues with some audio missing or being played incorrectly ### Vehicles *Fixed some collisions issues for carriages and trains *Fixed some spawning issues with the vehicles ### AI/NPC *Fixed some popping issues *Improved reactions for the allies *Improved reactions for NPC on the ground *Improved reactions for NPC on carts and trains *Improved navigation for NPC ### Game System *Fixed some issues with the replay system *Fixed some balancing issues *Fixed an issue where the gun might be missing in the inventory after acquiring it in the "Whitechapel Conquest" mission *Fixed an unlocking issue with the Train Raids *Fixed an issue with the "Artisan" Trophy ### World/3D/Menu/HUD *The Time Anomaly icon was increased to have a better visibility on the map *Fixed some issues with the messages for the mission in the HUD *Fixed some icon issues *Fixed some lighting issues *Fixed some low resolution and corrupted texture issues *Fixed some level of detail issues *Fixed issues with props in the world ### Fight *Fixed some issues during fights with NPCs *Fixed issues with counter attacks *Fixed some camera issues ### Mission *Fixed an issue in the Fight Club *Fixed an issue where the player could not enter the Time Anomaly mission *Fixed some issues with the mission objectives and secondary constraints not updating properly *Fixed issues with the fast travel *Fixed some issues where the missions could be blocked after some cinematics *Fixed some issues with Crawford Starrick in the last mission, "A Night To Remember" ### Behavior *Fixed some issues with the coerce system *Fixed some issues with the cover system *Fixed some issues with the parkour and navigation *Fixed some animation issues *Fixed some camera issues *Fixed some issues with the rope launcher *Fixed an issue where the player could sometimes fall under the map ### Stab/Crashs/Perfs *Improved performance and stability 01.11 ### Stability & Performance *Improved performances and stability ### Audio *Fixed audio missing at the beginning of the introduction cinematic of the "Strange Bedfellows" mission ### World/3D/Menu/HUD *Fixed an issue with water visual effects on boats and barges ### Fight *Fixed an issue where, in rare cases, the player was unable to attack after pressing a button during combat ### Mission *Fixed an issue where a de-synch loop could happen in the "Change of Plans" mission during the escape part of the mission *Fixed an issue where the player could get stuck if they de-synched just after assassinating Lucy Thorne in the "A Thorne in the Side" mission ### Behavior *Fixed navigation/parkour issues on specific spots 01.10 ### Stability & Performance *Improved performance and stability ### Audio *Fixed some persistent SFX during gameplay *Fixed wrong audio files that were played ### Vehicles *Fixed issues where the player could get stuck between the train and the train station platforms *Fixed a camera glitch when the player was in a vehicle *Fixed loading issues with vehicles *Fixed collisions issues with other vehicles *Fixed navigation issues on vehicles ### AI/NPC *Fixed issues where NPCs may have problems with their animations *Fixed issues where the NPCs might have the wrong reaction *Fixed navigation issues with the NPCs *Fixed an issue in the mission "A Night to Remember" where the Royal Guards cannot be killed after being affected by a voltaic bomb *Fixed issues where NPCs may get stuck *Fixed an issue where crowd of NPC would spawn after having the game left idle for more than 30 minutes *Fixed some other NPC spawn issues ### Game System *Fixed issues with some trophies *Fixed issues on save/load *Fixed an issue where doors can be lock picked without previously acquiring lockpick II skill *Fixed issues where items/mission would not unlock after completing the conditions ### World/3D/Menu/HUD *Fixed texts issues *Fixed issues with props in the world *Fixed an issue where changing the menu language will reset all options settings *Fixed issues where the menu/progression log was not matching the actual progression *Fixed issues with icons and FX being missing or misplaced *Fixed Animus Mission Debriefing messages showing when they should not *Fixed issues when entering/exiting the map menu ### Fight *Fixed issues where the animation would not fit the weapon/reaction *Fixed offset animation on moving platforms *Fixed issues with the multi-kills *Fixed camera issues while fighting *Fixed an issue where the main character's weapons disappear after a finisher move if he or she was in stealth prior to the fight ### Mission *Fixed an issue where some of the Blighters are not in the Gang Stronghold area *Fixed issues in cinematics where the player or some props where offset or missing *Fixed issues with the objectives *Fixed issues with fast travel ### Behavior *Fixed navigation/parkour issues on specific spots *Fixed camera issues when navigating *Fixed some NPC interaction issues *Fixed issues where the player would be able to use tools when he or she shouldn't Помоги нашему сайту на расходы за сервер и качай торренты НЕОГРАНИЧЕННО!Пожертвовать 100 ₽ ![]() Или 2204 1201 2214 8816, с комментарием "Помощь трекеру" Связь с администрацией |
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