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Сообщение 27 май 2016, 13:04 

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Edge of Space Special Edition


OСНОВНАЯ ИНФОРМАЦИЯГод выпуска: 17 сентября 2015 г
Жанр: Arcade, Cosmic Adventure, RPG, Strategy, Sandbox, Crafting
Разработчик: Handyman Studios
Издательство: Reverb Triple XP
Платформа: PC
Версия игры v1.09 ot 17 ДЕКАБРЯ, 2015
Тип издания: Repack
Язык интерфейса: aнглийский
Языка озвучки: Нeт
Таблетка: не требуетсяСИСТЕМНЫЕ ТРЕБОВАНИЯ Операционная система: Windows XP or later
Процессор: 2.4 ghz or higher
Оперативная память: 2 GB VRAM
Видеокарта: DirectX: Version 9.0
Свободного места на жестком диске: 2 GBОПИСАНИЕEdge of Space - новая научно-фантастическая мультиплеерная 2D-песочница где вам нужно постараться выжить на враждебой планете, которая находится на другом краю галактики!В центре внимания – молодой сотрудник корпорации ArkCo, по воле вышестоящих чинов попавший в космический Бермудский треугольник. Назад дороги нет. Поэтому строить новую цивилизацию мы будем сами, либо вместе со своими друзьями, либо в гордом одиночестве. Ключевыми особенностями Edge Of Space являются глубокая исследовательская система, огромное количество предметов экипировки и оружия, широкий выбор средств передвижения, орды врагов и эпические боссы, уникальный крафт, отзывчивый мир и питомцы.New Trailer Edge of Space
Chrome Fineous Mount
SE Laser Pick
Sugar Glider Pet
First Responder Armor
Luchidor Helmet
TopHat Helmet
Game OST, Art
-Ничего не вырезано-
-Ничего не перекодировано-
-Аудио качество / Видео качество (100%)-
-Версия игры v1.09 ot 17 ДЕКАБРЯ, 2015
-Takже OST & Art игрыRePack by АRMENIAC
Key Features
Open World Exploration– Dynamically-generated 2D sandbox set in the deepest recesses of space, explore randomly generated caverns, wormhole anomalies and dive deeper into the planet to discover valuable resources and other rare phenomenon.
Crazy Creatures – Hordes of enemies and epic bosses ranging from Artillabears, squid pandas, jetpack space penguins, and laser space sharks; not to mention epic bosses like DJ Penguin and Omegatron
Cooperative Exploration – Engrossing gameplay, built from the ground up, to support multiplayer focusing on cooperative exploration and combat with team-based tactics.
Advanced Crafting System - Using the power of science, craft advanced technology for weapons, gear and base constructions from basic resources
Loads of Armor – Ranging from stat boosting battle armor to quirky vanity costumes, craft armor to survive the changing environmental conditions and specialize in different aspects of mining, exploration, and combat.
Weapons – Create a wide-variety of dynamically generated weapons ranging from guided rocket launchers to Experimental Gauss Rifles and discover new advanced weaponry to expand your arsenal.
Research System – A new research system allows players more freedom to discover new areas of technology in exploration, combat, base building, and much more.
Command Center Management – Establish your central base of operation by creating the ultimate Command Center customized with defensive turrets, hangers and repair drones. Make improvements to protect yourself from the constant environmental changes like radiation storms and other anomalies.
PIOS (Power Input Output Systems) – A simple drag and drop tool, letting you design electrical systems as basic as powering a light or as complex as creating your own logic gates.
Pets – Create and collect pets that assist you on your epic exploration of space by granting defensive, offensive, or exploration perks.
Anomalies - Random world events both dangerous and helpful
Vehicles - Craft items from hover boards to massive mechs to safely explore the dangerous world
Terraforming - Conquer space by turning the land into a livable habitat
Continual Support – Regular post-launch updates will bring fresh new content
Установить, играть.
Patch v1.09 - Happy Holidays!
17 ДЕКАБРЯ, 2015 - LADYAIJOU
Hey ArkCoNauts!

We have another round of fixes for your gaming pleasure, and are still working through the suggestions and feedback from the community. We are in the process of revamping the NPC system in a number of ways, but that update will be longer in coming as the holidays are approaching, and the team takes time off to spend with family and friends. After the new year we’ll be sitting down to plan things out, and update the community on what’s next. Happy Holidays from our family to yours!

Sound now updates while the game is paused (this prevents looping or repeating issues)
The ”Welcome to the edge” and “one of us” achievements work again
Carbon Fiber factory now works like the other factories. The required quantity has been reduced from 5 to 3.
Unused stats have been removed from the character stats tab. Exposure Rank has been added to the stats tab
Fixed an issue where inventory slots could be active past the bottom of the inventory window
You can now only drag and drop things from the crafting slots if the target slot is empty
Banner popups no longer block mouse input
Clarified reforge schematic tooltips in the knowledge window
Added a form of triple jump to the defense mech and removed falling damage from it as well
Improved vehicle related creature hate (aggro) for vehicles with weapons
Fixed the arm animation when aiming left and up
Fixed an issue where teleport menu would remain active after teleport and not update
Ammo requirements for weapons now appear on the right side of the crafting window
Boomerangs no longer knockback targets, which should correct a number of issues
Changed how anomalies (non-bunker crab nests and jelly nests, crab eggs, random mechs, etc) spawn near structure tiles and bunkers/nests. This should reduce the chance of anomalies spawning near player bases as long as the background tiles are not empty or naturally occurring resources (dirt, rock, mud, clay, ice, biomass, aluminum, titanium, uranium, radium, or promethium). The dirt structure, rock structure, et cetera tiles will prevent anomalies, just not the basic tiles

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