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Сообщение 11 янв 2016, 21:26 

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HTML5 in Action


Год: 2014
Автор: Rob Crowther, Joe Lennon, Ash Blue and Greg Wanish
Издательство: Manning Publications
ISBN: 9781617290497
Язык: Английский
Формат: PDF
Качество: Изначально компьютерное (eBook)
Интерактивное оглавление: Да
Количество страниц: 466
Описание: HTML5 in Action provides a complete introduction to web development using HTML5. You'll explore every aspect of the HTML5 specification through real-world examples and code samples. It's much more than just a specification reference, though. It lives up to the name HTML5 in Action by giving you the practical, hands-on guidance you'll need to use key features.

HTML5 is not a few new tags and features added to an old standard—it's the foundation of the modern web, enabling its interactive services, single-page UI, interactive games, and complex business applications. With support for standards-driven mobile app development, powerful features like local storage and WebSockets, superb audio and video APIs, and new layout options using CSS3, SVG, and Canvas, HTML5 has entered its prime time.

HTML5 in Action provides a complete introduction to web development using HTML5. It explores the HTML5 specification through real-world examples and code samples. It earns the name "in Action" by giving you the practical, hands-on guidance you'll need to confidently build the sites and applications you—and your clients—have been wanting for years.

This book concentrates on new HTML5 features and assumes you are familiar with standard HTML.

WHAT'S INSIDE
New semantic elements and form input types
Single-page application design
Creating interactive graphics
Mobile web apps
Part 1: Introduction
Chapter 1. HTML5: from documents to applications

Part 2: Browser-based apps
Chapter 2. Form creation: input widgets, data binding, and data validation
Chapter 3. File editing and management: rich formatting, file storage, drag and drop
Chapter 4. Messaging: communicating to and from scripts in HTML5
Chapter 5. Mobile applications: client storage and offline execution

Part 3 Interactive graphics, media, and gaming…
Chapter 6. 2D Canvas: low-level, 2D graphics rendering
Chapter 7. SVG: responsive in-browser graphics
Chapter 8. Video and audio: playing media in the browser
Chapter 9. WebGL: 3D application development

Appendix A. HTML5 and related specifications
Appendix B. HTML5 API reference
Appendix C. Installing PHP and MySQL
Appendix D. Computer networking primer
Appendix E. Setting up Node.js
Appendix F. Channel messaging
Appendix G. Tools and libraries
Appendix H. Encoding with FFmpeg
Appendix I. HTML next
Appendix J. Links and references
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