

Stealth Bastard Deluxe
Год выпуска: 2013
Жанр: Аркада
Разработчик: Curve Studios
Издательство: Curve Studios
Платформа: PC
Тип издания: неофициальный
Язык интерфейса: английский
Таблэтка:
Не требуется » Операционная система: Windows XP (SP3) / Vista (SP1) / 7 / 8
» Центральный процессор: Pentium 4 1.6 ГГц
» Объем оперативной памяти: 512 МБ
» Графический процессор: 64 MБ, DirectX 9.0
» Звуковая плата: Звуковое устройство, совместимое с DirectX 9.0с
» Объём свободного места на жёстком диске: 150 Mb
Stealth Bastard - аркадный стелс-экшен нового вида!
Стелс игры это классно - прятаться, ползать в тенях, проникать незамеченным на базу противника...
Но почему все они должны быть такими... медленными?/
Перепакованная версия игры
Автор T_ONG_BAK_J
Релиз группы R.G. Gamesv1.63.4
- Fixed freezes when server in not accessible.
v1.60.5
There are too many fixes to report here, but highlights include:
- Improvements to the collision and player code. This should be more robust now.
- Fixes to various unitialised variables found here on the forums and in our office.
- Speed ups and improvements in the memory management
- Issues with levels fixed, such as the S-Rank preventing 8-9 bug.
v1.30
- You can now create Teleporter-based levels in the editor and upload them to the community.
- Set the Start Point object to spawn Teleporters to activate this feature
- A new object has been added, the vending machine, which spawns two teleporters when activated by the player
- A 'Retry' button added to the level tally screen, as requested by the community.
- Support for the new DLC chapters - The Teleporter Chambers
- New effects for the teleporters
- Bug fixes for the teleporters
- Various bug fixes for code and levels
v1.14
FIXES
- Unlock all levels and unlock all equipment achievements weren't unlocking correctly.
- The antilight effect didn't move with a moving platform.
- Now indicate that the rank gained for equipment doesn't go towards your level rank
- Playing another door sound using FMOD to try to prevent Win 8 crashes
v1.13
FIXES
- Repeatedly pressing restart after loading a checkpoint could slow down the game. Fixed.
- Further checks for Steam Cloud issues. Game should recover as much as it can when Steam Cloud fails to sync files correctly.
v1.12
CHANGES
- Added S Rank and Pickup icons to secret level indicators to show how they should be unlocked.
- Playing some of the sounds that were crashing Windows 8 through FMOD to see if it can stop the game crashing for those users.
- Improvements for some of the levels.
FIXES
- Shadow bug meant that players who played with their shadow brightness setting on a higher setting would be less visible!
- Fixed up thumbnails for some of the levels
- Slight menu fix.
v1.11
FIXES
- Put a check in for Windows 8 users to prevent a crash that occurred if a sound played more than 3 times at once
- Added some error checking for when Steam Cloud only syncs one of the two essential save files
v1.10
FIXES
- Different attempt at solving non-standard characters APPDATA saving as prevous one didn't work.
v1.09
- Attempting to make the game quicker now that the database is much larger
- game doesn't now update metrics every time the main menu is loaded
- the creation of new levels list now happens in the background
- Speeded up the downloaded level menus
- main menu gets the new levels list only on boot up, can still be updated anytime by player manually by selecting Download Levels -> Latest
- To help issues with database maintenance, players now go offline if they don't have the latest version
- prevented player flying off when a containment field they are ledge grabbing onto is turned off
- can no longer push a block and hack
- seekers were moving through collision in TwoGuardians if you went up to see them and then came down
- robots' cones aren't rendered now if they are set inactive
- security cameras no longer go to the position of a moving platform they were set to target
- player can be inside a trigger area that is inactive and activate it when it is turned on
v1.08
- Found memory leak in the blood particles that spawn on player death. Thanks to Mac on the forums.
v1.07
- Added Shadow Brightness to video options for those with dark monitors
- Found a memory leak that meant most menus would repeatedly reserve more memory when online
v1.06
- Text alignment issue for best times fixed
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v1.05
- Fix to BIO, if you left a line blank, it would tell you your whole bio was blank. Oh no!
- Now showing a message which lets players know when UAC/Administrator issues are preventing play
- Leaderboards fixed, weren't showing actual best time
- Optional Donate button added - either it or Explodemon screen will appear randomly on exit
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v1.04
- If you did download the problem level, it will no longer cause an issue.
- Change to the EULA to make it sound much less terrifying
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v1.03
- It was possible to upload a level which had a clickable button saved into the .lvl file, causing the game to lock. This has been fixed, and the level updated to prevent further issues too.
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v1.02
- Leaderboards were very slow, so the amount of data transferred has been reduced
- Prevented issues when typing bio in during level editor
- Allowed more space for leaderboard positions - didn't expect that many people!
- DLLs are no longer stored in the .exe and then extracted by it. They're situated in the folder now, in case of issues when installing
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v1.01
Moving platforms were not synching correctly when they went off screen. An optimisation that went wrong. Fixed.