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Vampire The Masquerade - Bloodlines (9.0) ![]() Год выпуска: 22 апреля 2014 Жанр:RPG | 3D | 3rd Person Разработчик: Troika Games Издательство: Activision Тип издания: Лицензия (Patch) Язык интерфейса: Английский (ENG) Язык озвучки:Английский (ENG) Таблэтка: Не требуется Системные требования: Операционная система: Windows XP SP3 / Windows Vista / Windows 7 ; Процессор: Intel Pentium IV 2 ГГц или аналогичный ; Оперативная память: 512 МБ ; Звуковая карта: DirectX совместимая звуковая карта ; Видеокарта: 256 Мб ; Свободное место на HDD: 3.2 ГБ ; Описание: Неофициальный патч версии 9.0. ---- +Added Heather to sewers for Nosferatu and improved new idle sounds. +Made stealth killing Johnny possible when using Obfuscate level 5. +Added possibility to keep the quick Nosferatu in the warrens alive. +Cleaned Mercurio's apartment after a time and fixed a SM map hole. +Added seven missing infobar sounds and created seven infobar icons. +Restored drug stealing quest of Trip for one XP and Finance bonus. +Removed Blood Guardian waterspray and made Lily's purse unsellable. +Fixed bug with casting Bloodbuff breaking off lockpicking attempt. +Raised high firearms book requirement to 9 and updated travel maps. +Made Hallowbrook atrium barrels solid and enemies navigate better. +Restored Justicar to Camarilla ending and Jack's face for LaSombra. +Moved fire axe to crashing elevator top and fatguy to atrium exit. +Restored unused models to Society of Leopold, warehouse and Zhao's. +Changed library to combat zone and fixed rotunda decal flickering. +Repaired hearing warehouse boss conversation twice and some floats. +Made Nadia react to zombies damaging player and removed fake door. +Gave Occult Nut a Scholarship bonus and fixed new discipline lines. +Fixed icons at Giovanni mansion and made Bruno react to feed-kill. Added modified trackerscheme into Extras to change Malkavian fonts. Repaired Carson, Knox, Damsel, Yukie, Regent and Hatter dialogues. Fixed two inverted textures and renamed Sheriff's warform Behemoth. Restored three King's Way headrunner for Nosferatu and Malkavians. Lowered McFly's float rate and fixed references to missing Heather. Added documents to Extras to reveal where restorations originated. Attached floor number to Empire Arms suite names in hotel computer. Fixed three wrong loop sounds and moved a Mandarin line elsewhere. Corrected some bug fixes that were lost in 8.9, thanks vladdmaster. Restored blast door to Giovanni crypt and fixed tutorial door bug. Improved Nosferatu Nines intro and map details, thanks vladdmaster. Fixed sewer sound transitions on SM, Hollywood and Chinatown hubs. Corrected two bad Lotus Blossom icons and lowered Skyeline humming. v8.9 02.02.2014 ---- +Recreated missing Hallowbrook atrium level, thanks to EntenSchreck. +Moved Sabbat choice into Hallowbrook atrium and added missing XPs. +Restored male blood doll at Red Dragon by using former Tong mugger. +Recreated "maze" room at Grout's Mansion and restored three icons. +Fixed some minor discipline issues and restored the basic versions. +Restored ten decals, moved others and removed restored from basic. +Fixed warform using occult items issue and improved Bloodheal rate. +Added two inspections, warehouse boss talk trigger and moved Yugo. +Increased flamethrower ammo and provided Desert Eagle ammo earlier. +Disarmed Dominated guard bomb on taking and fixed one sound there. +Avoided crashing when testing out too many histories, thanks to AJ. +Added Intimidating Milligan for Nosferatu and fixed armor effects. +Made it possible to give redundant items to LaCroix and other NPCs. +Unleaked and improved library and atrium maps, thanks to Psycho-A. +Restored discipline or weapon selection toggle and Flynn as vendor. +Moved crying girl near cops at pier and changed her to unique NPC. +Restored Ocean House boiler model and animated warehouse generator. +Fixed details of thug, Andrei, Ox, LaCroix, VV and Lily dialogues. +Made spooky cover sound once and plus only and added steam to Yugo. +Removed thugs from diner after quest if you avoided fighting them. +Fixed warrens mist issue and made fatguys use the claws more often. +Restored or fixed fourty NPC gestures and fixed Confession blocks. +Made Braid Talisman raise Wits and restored SM Chunk avoiding rain. +Added Empire Hotel and ending dance spots and made Glaze one plus. Fixed two particles, a door and added loading tips texts to Extras. Restored three skyboxes to warehouse, Dane and Hallowbrook atrium. Corrected Grout's mansion decals, tutorial bucket and tattoo boxes. Fixed croucher laughs and no floats for females bug, thanks to AJ. Updated SweetFX to 1.5 and included a preset, thanks to eeekitties. Fixed pause messages in engine.dll, random sounds and many floats. Added widescreen resolution support to engine.dll, thanks to Behar. Repaired many sound files with broken looping, thanks to Psycho-A. Improved installer by providing additional choices on installation. Added Bloodlines SDK to Extras folder, thanks Psycho-A and Fire64. Corrected three interesting places with wrong bum animations in SM. v8.8 24.10.2013 ---- +Added animations for all active disciplines, thanks to EntenSchreck. +Made new elevator arrows light up and stealth work on clinic guard. +Fixed LaSombra teleport death and made new occult items undroppable. +Added Humanity for keeping Zhao alive and restored two feed sounds. +Fixed getting new discipline, grenade, divine light and Vandal line. +Restored jenny_cries sequence on SM hub for Jeanette near Mercurio. +Removed buggy Command schedules and fixed Vision of Death and Sleep. +Restored animal movement for new warform and swapped some MP items. Made King's Way door consistent and fixed a Society of Leopold lock. Restored Muddy fighting killer animation and so fixed the cutscene. Fixed warehouse thug with long range eyesight and minor text issues. Restored sounds at Society of Leopold and made others more audible. Fixed SM and Hollywood hub club music and restored a Vesuvius sound. Added or removed doorknobs to make it obvious which doors are real. Restored unused floats of Larry and five civilians, cops and guards. Removed histories, skip intro and Nosferatu/NPC changes from basic. v8.7 23.07.2013 ---- +Added a Sabbat option to endgame and improved library level details. +Turned library boss to LaSombra and made him appear at SM junkyard. +Improved restored broadsword damage and made Dane items undroppable. +Added dialogue to diner trap and moved Obfuscator to original spot. +Set eight occult powerups to be unknown unless Research stat is met. +Removed girl body from King's Way again and two Ash sewer switches. +Made turnstile turn and restored Empire TV news, thanks vladdmaster. +Fixed downtown elevators and added five arrows, thanks vladdmaster. +Added credits to easter egg ending and moved Yugo near SM blueblood. +Removed a Gangrel animation and fixed idle howling during dialogue. +Fixed Mandarin dialogue not starting if Obfuscated and a Carson bug. +Made Strauss give Fae Charm and Isaac Pearl or money when in basic. +Placed two patrons into Lotus Blossom and lowered perceptions there. +Restored several unused doors to tattoo shop and Hallowbrook lobby. +Increased durations of level 3 Dementation and Dominate disciplines. +Made Romero boink possible after zombie quest and Wong Ho stand up. Activated Asian vampire laptop screensaver and cover sound variable. Fixed basic poster quest order and only Nosferatu getting CD email. Corrected several downtown NPCs stats and Beckett's cut lines again. Added netcafe entry update for Ash and fixed Venture Tower handles. Fixed final Masquerade violation crashes and five bad opening doors. Corrected console errors on game start and a museum guard AI place. Restored plaguebearer quest log, Regent line and Kerri waiting line. Hid male Gangrel player model hole and rearranged UP Python scrips. Prevented zero Humanity in Johansen dialogue and delayed Nines line. Corrected Anders/Ingvar and Larry's quest errors using sound files. Repaired bad Ocean House basement sprite and traffic lights on hubs. Locked morgue freezers, fixed text issues and improved level names. Improved observatory cutscene cameras and fixed high stats tutorial. Fixed killing downtown Ming and replaced boat-ending Asian vampire. Corrected tutorial issues and restored one sign, thanks vladdmaster. v8.6 04.04.2013 ---- +Improved getting new discipline and keeping the .38 in the tutorial. +Restored Confession turnstile, King's Way animation and six decals. +Made Pearl of Dubai Charisma powerup again and fixed Mercurio money. +Restored discipline crosshair, tutorial graphic and some particles. +Improved Presence dialogue options and raised haven bum cash to $10. +Added new idle animations, some with whispers, thanks EntenSchreck. +Restored Dominate Command instead of Trance, thanks to EntenSchreck. +Added Humanity losses and gains to SM blueblood and tutorial guard. +Removed Toreador and Ventrue stat bonuses and fixed library details. +Restored embrace and discipline hud particles, thanks EntenSchreck. Returned Steyr AUG Sabbats to Hallowbrook and Zulo fire sensitivity. Made Beckett invincible at the pier and updated walkthrough issues. Corrected XP and restored log for unravelling Knox and Bertram plan. Fixed Phil and Vandal dialogues and raised Well Educated penalties. Moved possible Gimble's entrance block and fixed minor text details. v8.5 12.02.2013 ---- +Shortened library level cutscene and killing actions at Ground Zero. +Improved library riddle, boss navigation and fixed bookcase issues. +Added and fixed some last library textures, thanks to burgermeister. +Fixed idles with Imalia and Mitnick and changed horror tape titles. +Made Nosferatu break Masquerade easier and Romero return once again. +Restored Ocean House valve, sprinkler, cans, doors and some sounds. +Fixed Danielle and Gimble problem and a misplaced Ocean House spark. +Moved easter eggs hint from note to restored laptop at Luckee Star. +Restored two menu effects and unused Pisha eyes for LaSombra female. +Repaired Blood Shield light effect and updated Presentable history. +Removed Domination's mass suicide to add sleep, thanks EntenSchreck. +Restored Malkavian disciplines Veil and Voice, thanks EntenSchreck. +Fixed Thaumaturgy disciplines not working again after player frenzy. +Changed Jian into broadsword and armed Chang brother with a katana. +Restored ten scenery props into sewers and Hallowbrook Hotel levels. +Improved Bloodheal sound and restored HUD sounds and botch message. +Added way to get a new discipline from Beckett, thanks EntenSchreck. +Restored water, steam, fire and vomit effects, thanks EntenSchreck. +Fixed dead guard acting at Skyeline Apartments and stuck headrunner. +Restored character creation questions and a sewer-cabbie animation. Improved tutorial popups and removed forced Andrei speech subtitles. Prevented dead Tommy Flayton from writing review, thanks to Malkav. Restored Heather before talking to Prince but referred to new haven. Removed hatch reflection and updated and restored model sewer maps. Deleted computer restorations from basic and restored two passwords. Removed getting poster from VV in basic and fixed guard bodies bug. Fixed double business card, clinic guard, Damsel and Isaac problems. Repaired warrens and boiler pipes and reconciling sisters extra XP. Added SweetFX to Extras folder, thanks for the tip to Caner Цzdemir. v8.4 08.11.2012 ---- +Recreated library, thanks for beta testing to vladdmaster and Stosh. +Unrestored library props elsewhere and fixed warform missing model. +Fixed dead beachhouse dog doing damage and getting extra gallery XP. +Added Humanity loss for killing Ash or Johansen at Leopold Society. +Improved warehouse boss perception and swapped model with bartender. +Removed Giovanni sarcophagus shortcut and added missing Bertram XP. +Restored two spiderchick and fatguy animations, thanks EntenSchreck. +Made Kiki leave Red Dragon and corrected original music at SM pier. +Modified Potence and Thaumaturgy animations, thanks to EntenSchreck. +Removed beachhouse's money detection and made dog start peacefully. +Made name plate unsellable and updated walkthrough of library quest. Fixed Humanity loss of Hollywood thugs and missing Heather options. Prevented ways to break hospital, Mandarin and Romero quest scripts. Fixed Cabbie's seating for some maps and people not giving jewelry. Restored Johansen dialog Humanity changes and cut-off Beckett lines. Fixed Venture Tower cameras and restored one Asylum elevator sound. Added magazine quest state for killing Flynn and aborted getting it. Corrected Hallowbrook Hotel door opening at and moved two spawners. Fixed Isaac/Gargoyle quest state bug and adjusted several histories. Removed bad sentence of Mercurio and one of Isaac's two "evening"s. Fixed Ocean House double ghost, elevator buttons and a missing moon. Corrected floating Mercurio and passive guard inside Venture Tower. Added newspaper of stealth Glaze and changed Fu newspaper condition. Corrected King's Way details and a Hollywood Asian theater trigger. Fixed Ash, Jack, Vandal, Romero, Mercurio and Therese dialogue bugs. Restored inaccessible Prince, Damsel, Flynn, Hatter and Ming lines. Improved TV and radio state consistencies in SM and downtown havens. Decreased Fu Syndicate's cross guy time-out and fixed bad doorknob. Fixed Sabbat Obfuscator stats, warehouse inspection and Bertram bug. Disabled buggy spawner in warrens level and fixed Noir cop problem. 8.3 24.09.2012 ---- +Restored guard dog that can do damage to beachhouse, thanks Lenuska. +Added missing steam to clinic, Ocean House, Vesuvius and Hollywood. +Fixed female Gangrel idle and crossbow wield models, thanks DDLullu. +Restored Kiki to Red Dragon and actors being killed at Ground Zero. +Corrected new Knox line subtitles and removed cast autoexec binding. +Restored Kilpatrick, Wong Ho, Yukie and pinball player's sequences. +Added shaking cables and a hidden Ash sewers whisper for Malkavians. +Restored Mr. Ox's pipe and made all restored gestures be plus only. +Removed .38 of Flynn and made the GLOCK of Boris be plus patch only. +Restored hot tub guy sequence and corrected Chastity disappearance. +Moved Vesuvius barkeeper to Confession and changed invincible Larry. +Changed Gangrel warform to wolf version, thanks to RR_DF_RaptorRed. +Restored Pearl of Dubai as Celerity powerup and braid for computers. +Removed Nosferatu change again, because it only affected the radar. +Repaired temple Chang skin and gave katana to him and blade brother. +Restored King's Way props, Giovanni ghost sounds and temple chants. +Corrected broken Venus script, doubled Arthur and minor text issues. +Fixed first person hand for female Tremere, thanks to EntenSchreck. +Restored over twenty unused sound effects and random schemes sounds. +Made Kiki at Red Dragon react to damage and fixed nonmoving Arthur. +Changed Giovanni spirits and restored warehouse explosion particles. +Corrected disappearing Chang brother bug by dropping blade in plus. Hexedited floats in parking garage and downtown hub, thanks DDLullu. Fixed hacking Krimeputer and added missing particle impact effects. Restored warform hopping again and five intersting place animations. Repaired bad clockhands in intro, bailbonds and observatory levels. Fixed sick bum respawning downtown and warehouse locked double door. Removed bugged plaguebearer sewers lock and Mandarin dialogue loop. Added BSPDetail, Blender, VampEd and import/export to Extras folder. Restored SWAT rifle from Mercurio and dropped Chang blade in basic. v8.2 30.07.2012 ---- +Restored first person Thaumaturgy animation, thanks to EntenSchreck. +Placed a GLOCK pistol in Fu Syndicate and increased new idle rates. +Restored Presence dialogue tutorial popup and missing junkyard dogs. +Made NPCs act longer distance to Nosferatu, thanks to EntenSchreck. +Corrected Danielle disappearing from Asylum and added oak animation. +Restored option to stealth kill Johnny and to get gallery bonus XP. +Fixed beachhouse cash bug by using cigarbox and a loop with the bum. +Restored leaf and smoke to Grout's mansion and fog to warrens lake. +Extended first warrens spiderchick cutscene, thanks to EntenSchreck. +Added option to sell severed arms to Pisha and tutorial armor info. Corrected some new histories bugs and added handle to Venture Tower. Fixed an elevator icon at Venture Tower and corrected two map ones. Restored several dialogue gestures of Venus and a big line for Knox. Fixed a few gender related bad dialogue sound files, thanks to UDM. Added fixed lockpick and physcannon item files to free view weapons. Restored Ocean House moon and fixed floating rails issues downtown. v8.1 27.06.2012 ---- +Restored third person Thaumaturgy animation, thanks to EntenSchreck. +Fixed tutorial guard Humanity issues and getting stuck with Gimble. +Added Fortitude, Potence and more particles, thanks to Entenschreck. +Restored private dance for Misti and Beckett leaving the warehouse. +Improved new idling and new bats, thanks to Entenschreck and Malkav. +Restored Andrei scene and Presence effects, thanks to Entenschreck. +Moved new Gary poster quest items around to prepare for library map. +Improved poster quest logs and canceled Vandal quest on paying him. +Added missing Animalism particles and update to Ash's Leopold quest. +Restored an Ocean House ghost sequence and missing tutorial sounds. +Added Blood Eye as Purge partial resistance, thanks to EntenSchreck. Improved cameras of Nines' intro, roof exit and epilogue cutscenes. Fixed claws usage in gallery, Hallowbrook Hotel and Grout's mansion. Corrected Yukie and Pisha dialogue issues and restored Nines' line. Restored Venture Tower bodies after Sabbat attack, thanks to Malkav. Removed illogical first SM quest info and fixed minor text details. Fixed impossible warrens start location and teleporting at junkyard. Added cfg and scripts for modding, thanks to Dheu and EntenSchreck. Restored three more histories for each clan and minor level details. v8.0 30.04.2012 ---- +Restored many particles and idle animations, thanks to Entenschreck. +Made werewolf damageable, thanks to Lenuska and also andagangrel89. +Added note to Luckee Star to give some hint on werewolf easter eggs. +Restored Sheriff conjuring Bat's Communion, thanks to Entenschreck. +Dropped Sheriff sword on the roof, thanks MooCHa for missing models. +Restored guard in the tutorial, thanks MalkyJeff and burgermeister. +Corrected issues of new Vandal options and removed Skyeline trigger. +Restored proper Giovanni spirit use and inventory disciplines slot. +Increased cemetery gate health and restored basic patch spawn rates. +Improved bobcat, forklift, Chinese mugger and Obfuscator sequences. +Restored sewer-cabbie rat for Malkavians and wolf-ending easter egg. +Enabled dynamic light for torch and fixed special Vesuvius meeting. +Restored Blood Theft instead of Blood Salvo, thanks to Entenschreck. +Added dialogue Presence and Tremere Domination-in-dialogue effects. Removed most restored models, skins, icons and key binds from basic. Reduced slime particles at temple and hid observatory debug switch. Corrected Ocean House quests not closing if you refused the gallery. Improved plus/basic Python code and fixed morphine quest state bug. Fixed minor map problems and many dialogue details, thanks to Fabio. Corrected Luckee Star hotel easter egg and Gimble intercom problem. Re-fixed hostess bug and added crosshair to free view melee weapons. Fixed bugs with Ash and Chastity quests and with the medical guard. Added shoe textures to Ash, Ash double and Slater, thanks to MooCHa. Restored eight sounds to Ocean House, two to SM and one to warrens. Closed museum and Hallowbrook map holes and changed the doors there. Fixed Tseng, guard, stripper, raver and more models, thanks MooCHa. 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