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Сообщение 04 фев 2015, 11:26 

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-- Expeditions: Conquistador-Дата выхода: 30 мая 2013
Жанр: Strategy (Turn-based / Tactical) / RPG / 3D
Разработчик: Logic Artists
Издательство: Logic Artists / GOG
Издатель в России: Новый Диск
Платформа: PC
Тип издания: Лицензия [GOG]
Версия: 1.6.5
Язык интерфейса: Русский, Английский, Немецкий, Итальянский, Испанский
Язык озвучки: Английский, Испанский, Итальянский
Таблэтка: Не требуется (DRM Free от GOG.com)

Системные требования:
⇛ Операционная система: Windows XP / Vista / 7 / 8
⇛ Процессор: Intel Core 2 Duo с тактовой частотой 2.6 ГГц
⇛ Оперативная память: 4 ГБ
⇛ Видеокарта: Vidia GeForce 8600 or ATI Radeon X1800 or higher with 256 MB VRAM or better (must support Shader Model 3.0 and DirectX 9.0c)
⇛ Звуковая карта: Совместимая с DirectX 9.0c
⇛ Свободное место на жестком диске: 3 ГБ-Описание:
Стоило Колумбу открыть Америку, как к берегам Нового Света устремились тысячи авантюристов. Почти все они погибли, так и не добравшись до легендарных сокровищ Эльдорадо. Впрочем, повод ли это, чтобы отказаться от погони за золотом?
Соберите отряд отчаянных конкистадоров и отправляйтесь в смертельно опасный поход. Вас ждут джунгли и затерянные города, происки кровожадных индейцев и несметные богатства. Проложите свой путь по огромной карте Центральной Америки и сражайтесь с врагами в классическом пошаговом режиме. Развивайте уникальные способности ваших бойцов, чтобы с честью выйти из любой переделки, и принимайте решения, каждое из которых скажется на обстоятельствах вашего путешествия. И помните – любое сражение может навсегда изменить вашу судьбу.-
Version 1.6.0
+ Added Russian localization
⇛ Upgraded to Unity 4.3
⇛ Reduced texture memory load, which might help reduce crashes on low end PCs
⇛ Some small performance tweaks
⇛ Improved custom language support
========================================

Version 1.4
- Added Italian localisation and localised cutscenes!
- Implemented the ability to set a long-distance path by clicking on a map icon! We're pretty stoked about that.
- Equipment slots now act as buttons so you can just click once to assign however much equipment you want.
- Added timed victory conditions (Eliminate enemies in X turns and Escape in X turns) for certain battles in Mexico to force aggressive play.
- Added 3 new guard failure events, two of which will only trigger during Mexico, each of which has a battle with a new little twist.
- Added 2 new Tinkering random events.
- Added 2 new Travel random events (both of which are nasty, of course).
- Added 1 new Patrol random event with an optional battle.
- Added 1 new Treatment random event.
- Added 5 new personal random events (for Bernardo, Enrique, Gabriela, Sierra, and Teresa).
- Increased enemy ranks, equipment, and in a few cases even numbers in battles all throughout Mexico.
- Reduced the amount of Peccaries and Herbs that spawn in Mexico.
- Changed hunting so the result no longer scales with the size of your expedition, and your Survival skill now affects the result.
- Made the World Resources difficulty setting no longer affect the result of the hunting task.
- Critical success in camp failure checks are no longer possible in Mexico - there is now a 10% chance of attack in Mexico instead of the previous 5%.
- Implemented a "Very High" camp task difficulty level and used it for the three terrain types that are unique to Mexico.
- Implemented a subtle Bloom to give the game a brighter, more Central American look (you can turn it off in the Options if you don't like it).
- Implemented a cap to how many items of each type that you can bring into a battle depending on your Tactics skill.
- Tied the item placement radius in combat to your Tactics skill as well.
- Raised the material costs of constructing all items.
- Made a follower's Tinkering skill determine how many materials they spend on constructing items.
- Critical hits will now always destroy 1 point of equipment from a randomly selected slot.
- That enough difficulty for you? Huh? Happy now? Careful what you wish for, amigo!
- Being within the range of a light source now displays the "Illuminated" debuff during night battles.
- Furthermore, pre-placed light sources (torches, campfires, car headlights) and lantern fire now also illuminate nearby characters.
- Reduced the range of Torches from 3 to 2.
- Fire now provides partial cover in the hex it's burning on.
- Increased the amount of Valuables you get if you steal from the Ancient Temple from 2500 to 6000.
- Fixed bug that would occur when going to Mexico from Hispaniola and then going back to the main menu and launching Mexico.
- Fixed the cheeky loading screen non-hint for Aguirre being displayed even when not in Aguirre difficulty.
- Fixed a logic glitch that was causing the Conspiracy quest in the Aztec storyline to be infinitely repeatable.
- No more preparation phase in the Ruined Temple battles (since you don't have traps yet at that point anyway).
- Moved the free move zone around Tenochtitlan so it's no longer possible to rest on the causeway between battles during the siege.
- Added a couple of missing "Begin battle." choice nodes in the Jungle Hunters event and reduced the equipment you get from the Higuey Village fight.
- Reduced the XP rewards for the quests at the end of Hispaniola, as well as for a few of the exploration events and side quests.
- Added the morale number after the morale level description for each follower in the camp management window.
- Added an indication to the troop selection menu for battles of whether or not there will be a preparation phase.
- Put a 10 day deadline on the Abduction event to occur.
- Prevented the Tribal Attack event from playing until you've earned at least 600 Total XP.
- Added missing diacritics to a bunch of the Spanish follower names.
- Fixed MayanBanditsQuestCompleted flag being set instead of MasayaVillageHostile if you attacked the Masaya Village and won.
- Fixed the goal text of "Gutiérrez's Fate" sending you north when in fact you should be heading towards the south-west.
- Fixed a logic glitch where Coyotl or Citlalli could participate in the Pearl Fishers event even if they weren't in the party.
- Fixed "The Poisoned Spring" goal description asking for 10 herbs when in fact the quest requires 25.
- Fixed a thing where you could spend movement points without moving if you kept clicking under your own horse.
- Fixed a hex under a house in Papantla being walkable so you could walk right through the corner of the building.
- Fixed a bug that would allow you to promote three Sergeants if one of them was injured.
- Fixed a bug where the Governor would not be registered as dead if Leandra won the battle for Santo Domingo.
- Made it so you only have to camp once before Santo Domingo is restored after the battle.
- Made sure the Tournament won't be added back to the map after the battle for Santo Domingo if Noriega is dead...
- Made extra special sure that Coyotl and Citlalli won't leave AFTER the battle for Tenochtitlan, and that they'll leave even if they're injured.
- Added 30 new placeholder events to Mexico that modders can hook into in order to add new content if they want.
-
Bonus content included for FREE with purchase: 60 artworks
5 wallpapers
11 avatars
poster
manual
Fabula Event Editor
-

⇛ Установить, запустив setup_expeditions_conquistador_2.2.0.12.exe
⇛ Установить patch_expeditions_conquistador_2.2.1.13.exe
⇛ Играть
-
--
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