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Сообщение 31 окт 2014, 00:11 

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Год выпуска: 08 ноября 2013 Жанр: Simulator, Racing, 3D
Разработчик/Издатель: Kunos Simulazioni
Язык интерфейса: Русский [MULTI 7] меняется в меню «General»
Язык озвучки: Английский
Тип издания: RePack
Версия игры: 1.0.5 RC
Таблэтка: Вшита (3DM)



√ ОС: Windows Vista/7/8
√ Процессор: Intel Core 2 Duo @ 2.4 Ghz / AMD Athlon 64 X2 5600+
√ Оперативная память: 2 Gb RAM
√ Видеокарта: nVidia GeForce GTS 450 / ATI Radeon HD 6450
√ Свободное место на жестком диске: 17,7 Гб



Assetto Corsa – новый гоночный симулятор компании Kunos Simulazioni. Среди основных особенностей Assetto Corsa значатся современный графический движок с полной поддержкой DirectX 11, реалистичная физическая модель, официально лицензированные автомобили и трассы, воссозданные с помощью лазерного сканирования, открытая архитектура, позволяющая сообществу симрейсеров самостоятельно создавать и внедрять в игру различные модификации и многое другое.

1. Ничего не вырезано;
2. Ничего не перекодировано;
3. Время установки ~10мин.;
4. Repack от R.G. Freedom


1.0.5 RC
- fixed acServerLaunchers not serializing Tyre Blankets option
- Fixed "Force On" ABS and TC settings not working as expected
- (WAITING FOR CONFIRMED FIX) Fixed AIM telemetry not loading
- Fixed server not sending the right JSON and not showing up properly in LAN
- Fixed some problems with showroom rendering
- Time Attack : time stops while in pause

1.0.4 RC
- Fixed server not properly freeing slots leading to many "no slot available" messages
- known issue: engine sound missing when session starts (camera rotates around the car)
- fixed interior engine sound went muffled in the previous update
- fixed digital clicks coming from AI during fast coast/load transitions
- fixed sound clipping (tuned compressor when many cars are involved)
- fixed opponents distance attenuation
- fixed positional sounds for skids
- improved overall volume balance
- fixed some bodywork samples playing when still
- fixed some sample loops
- improved engine spatial position depending of real car engine position
- improved LaFerrari low freq for interior sounds

1.0.3 RC
- Triple screen rendering fixes
- Launcher default theme: server listing behavior change on server selection
- Launcher default theme: list now scrolls to selected server when server name clicked in detail panel
- updated Fmod 1.05.03 (some volume / fading sound issues may occur. Feedback is appreciated)
- fixed audio.ini missing opponents volume value
- fixed opponents volume and attenuation
- reworked distance attenuation management
- tweaked exterior reverb
- fixed wind volume curve
- fixed interior sounds spatial position (for surround configurations)
- fixed exterior sounds envelopment
- fixed surfaces sounds envelopment
- tweaked overall throttle crossfading
- fixed SLS idle sound and some crossfades
- overall volume balancing

1.0.2 RC
- Corrected KTM X BOW factory ABS setting to non enabled.
- Corrected fuel tank placement for Alfa Romeo Giulietta Q.V. 2013
- Corrected setup options for Alfa Romeo Giulietta Q.V. 2013
- Corrected Gearbox ratios for Alfa Romeo Giulietta Q.V. 2013
- Corrected flames position for Mercedes SLS AMG GT3 1.0.1 RC

1.0.1 RC
- Fixed Oculus IPD reading

1.0.0 RC
- Assetto Corsa is now feature complete
- General bugfixing and performance optimizations
- Visual damages enabled
- Aero damage implemented for all cars
- Engine damage implemented for all cars
- Suspension damage implemented for all cars
- Tyre Damage System
- Pit stop implemented for online races
- Multiplayer improvements
- New audio engine implemented
- New post processing effects enabled, heat shimmering, god rays etc
- New car : Alfa Romeo Giulietta Quadrifoglio Verde model 2013
- New car : Ferrari 458 GT2
- New car : Ferrari LaFerrari
- New car : Lotus 2 Eleven GT4
- New car : Lotus Evora GTE Carbon
- New car : Lotus Exige S
- New car : Lotus Exige V6 CUP
- New car : Mercedes AMG SLS GT3
- New car : Shelby Cobra 427SC
- New track : Silverstone National
- New track : Spa Francorchamps
- New track : Trento Bondone hillclimb
- Audio sample improvements and volume balancing
- Added track reverb zones
- Fixed Traction Control always engaged in particular conditions
- TC and ABS factory settings now work properly
- Tuned distance filter and attenuation for exterior sounds
- Balanced performances for GT2/GT3 cars
- Lotus 49, Lotus 98T, Ferrari 312T have lower default rev limiters. Can go over 100% but damage may occur on higher revs
- Improvements on digital instruments cockpits for various cars
- Added track sound reverb
- Added different sounds for car to car, car to objects and car to track collisions
- Improvements on automatic gearbox on various cars
- All the tracks have been improved and updated with collidable objects
- Overall interior samples volume correction and balance
- Overall exterior samples volume correction
- Tuned wind and tyre rolling volumes and curves
- Tuned kerb pitch and volume according with speed
- Tuned ambience(crowd) volume
- Tuned interior and exterior gearshift sounds
- Steer animations for Ferrari 458 S3
- Small fix on the front Pagani Zonda R tyres
- LOD4 implemented to increase framerate performances
- Drivetrain damage for cars with H shifter gearboxes.
- Traction control sound now works for all cars
- Showroom bugfixing and improvements
- Added tyre blankets under realism tab. The setting is global for all cars and pre heats tyres at 80 C
- Career now available
- New 3D driver models
- BMW Z4 GT3 aero balancing, rear wings stalls more on low values
- New TCP/UDP server
- All tyres have graining and blistering enabled
- All tyres have rim radius
- Fixed all F1 cameras for all vehicles
- Fixed all F6 cameras for all vehicles
- GUI improvements
- Driver animations improvements
- Replay now records the current leaderboard
- Oculus DK2 support
- Single player Qualify improved

0.22.10
- Improved motion blur
- Fixed multiplayer endrace with pause menu on
- General improvements
- Fixed editor animation export

0.22.9
- Allow the user to disable Python support changing ENABLE_PYTHON inside gameplay.ini

0.22.8
- Changed Vertex and Index Buffer handling

0.22.7
- Pause on/off is now in sync with physics thread

0.22.6
- Small fixes on graphics init

0.22.5
- Tune default Post Processing effect (fixes dark screen on default Post Processing settings)

0.22.4
- SHARED MEMORY LAYOUT IS CHANGED!!! UPDATE YOUR SOFTWARE
- Default setup for GT3/GT2 cars are now a bit higher to avoid invalid setup. By rules, such cars must not go under 60mm ride height.

0.22.3
- Fixed Nurb. Sprint track map

0.22.2
- Race Rules are checked each time the user presses the button
- Fuel changes trigger Race Rules checking
- Slightly modified P4/5 Competizione default ride height

0.22.1
- Assetto Corsa does not crash on missing files and errors (enabled mods with errors again)
- Correction on alignment values on Mercedes SLS AMG setup screen
- Corrected Monza ideal line

0.22
- In-game apps must now be enabled in the game's launcher under Options > General
- Added new car Mercedes SLS
- Added new track Nurburgring Sprint
- Tyre model modifications, more direct and "alive" FFB on all cars. We advice less FF "effects"
- AI modifications for Mercedes SLS AMG & McLaren MP4 12C street
- fixed drag race
- all cars with H pattern manual gearbox, when used with paddles, can now enable autocut-off autoblip assist properly. The timings are slower than what you can achieve with an H shifter hardware.
- Fixed multiplayer leaderboard logic
- Fixeg bugs in multiplayer GUI
- Overlay leaderboard implemented (Press F9 to cycle between 4 different modes)
- Fixed horn & lights in multiplayer
- Graphics & CPU Performance improvements
- Multiplayer Blacklist system improved
- Intro video at first launch, possible to disable it from options
- Replay Size reduced
- Replay frame interpolation improved
- Time Attack : fixed crash when trying to load open tracks & lap estimation formula improved
- Setup Force Feedback setting page improved
- ksEditor : notify when skinned mesh is imported with a wrong scale
- ksEditor : fixed IN/OUT camera normalized start-end position not rendering on spline during camera editing
- Fixed small random flashes during gameplay
- Added dedicated leaderboard APP
- Updated TAB key ingame leaderboard with a new look and functions
- Skidmarks start shape fixed and rendering is now faster
- Python apps can be enabled / disabled from the launcher
- Fixed bug "return to pits and lap counting in some special cases"
- Added Python camera control
- Fixed tyres jittering at low speeds
- Fixed missing wheels when AI car brake its engine and goes to pits
- Physics related rules : now cars must respect their defined set of rules in order to run on the track
- Track cameras now place the car in the middle of the screen
- Post Process App selector : fixed loading of default ppEffects.ini
- AI improvements
- Improved Drag AI
- Skidmarks are now disabled when setting World Detail to minimum
- Dynamic track randomness now less pronounced

0.21.13
- Fixed Drag Race init

0.21.12
- Python :: exposed getCarsCount(), getCarLeaderboardPosition( carIndex ) , getCarRealTimeLeaderboardPosition( carIndex )
- Now fonts are read locally and not inside system folder

0.21.11
- Graphics performance improvements
- Fixed PP FXAA
- Improvements on Font management
- Linux server in server folder

0.21.10
- GUI fixes
- Replay now records the sun position
- Fixed replay and Esc Menu interactions

0.21.9
- Fixed skidmarks not visible in 0.21.8
- Implemented GPU profiler with new PP engine

0.21.8
- RaceControl Leaderboard Fixes
- Mirror Aspect Ratio Fixed
- General fixes on multiplayer GUI
- White border on skidmarks fixed
- Size of the sun reduced
- Reduced noise for analogic input
- Driver's name is printed higher respect to the center of the car

0.21.7
- Launcher: control configuration device acquisition exception handling
- Launcher default theme: minor cosmetic changes to labels

0.21.6
- New Race Control
- Server is now in control of fuel rate
- Server is now in control of tyre rate
- Server is now in control of damage level
- AI does not flatshift cars with no autocutoff anymore
- Added "transfer" grip from session to session
0.21.5
- Launcher: control configuration now includes assignment option for the newly implemented handbrake as axis (note: mutually exclusive with the button assignment)

0.21.4
- Improved communication with X360 GamePad
- Added password support for pickup servers
- Improved Server Configurator
- Server will now stop with an error if a booking session is added in pickup mode
- Server will now stop with an error if cars in the entry list do not match the legal car entries in the server_cfg
- Server will now stop with an error if multiple tracks are selected in pickup mode (unsupported feature)
- Server will now correctly report to race lobby about the available seats in pickup mode

0.21.3
- Launcher default theme: adjustments to multiplayer session info/request buttons

Early Access 0.20.5
- TEMPLATE_CAR_demo_V1.fbx now included in sdk/dev/car-pipeline-v1.03 . Template will be updated again next week with better example
- McLaren MP4 12C GT3 corrected RPM leds in cockpit
- Comments for obsolete section in physics files.

Early Access 0.20.4
- Launcher: further stability fixes for triple-screen setups
- Launcher: launcher render size limit slider (useful for triple-screen setups) in Options > General

Early Access 0.20.3
- Launcher: stability fixes for triple-screen setups.

Early Access 0.20.2
- Fixed wings animations in replay
- Frequencies and damping ratio work for front monoshock
- Dynamic wing controller now uses setup value as initial angle value
- Shaders normal map improvements
- KS Suspension editor. A simple editor for your suspension.ini file that gives some additional data
- KS Gear Ratio editor. A simple editor that creates gear ratios from cogs

Early Access 0.20.1
- Launcher: optimizations for ultra high resolution and triple screen setups
- Launcher: GPU memory usage limit
- Fixed no collisions in multiplayer

Early Access 0.20
- New setting enables forms to overlap ingame
- Fix to some cars in showroom
- Fixed debug apps
- Improved log messages for easier debug
- Improvements in skybox rendering inside the cubemap
- Addedd penalty in time attack for going too slow
- Fixed Time Attack spawn position in some track
- Added Formula K car with open physics as a template car for modders (found inside folder sdk/dev)
- Added open tyre physics files from all AC cars (found inside folder sdk/dev/tyres_ac) as examples
- BMW Z4 GT3 performance balance (slightly faster)
- Corrected non working mirrors on Lotus Exige 240r
- Corrected non working mirrors on Lotus Exige S Roadster
- Corrected disappearing cockpit on M3 E92
- Corrected wrong proportions on Ferrari 458 mirrors
- Corrected internal glasses on lotus GTC and GX
- Fixed Python lap count
- Increased Setup bar animation speed
- Fixed error for laptimes > 99:59:999
- New Shared Memory Layout (update your application!) example on http://www.assettocorsa.net/forum/index ... ence.3352/
- Fixed non-ascii symbols on Setup Tab
- Fixed time left showed in Basic App during practice solo session

Early Access 0.15.3
- Launcher now operates in single process mode
- Launcher: full software-only rendering mode added
- Launcher: further refinements for the steam overlay integration (requires GPU accelerated mode)
- Default launcher theme: errors while loading cars and tracks will not result in a failed load attempt, instead a list of problematic content will be displayed

Early Access 0.15.2
- Fixed acServer Linux builds

Early Access 0.15.1
- Fixed showroom crash
- Launcher: fixes for certain situations that could cause a crash on startup
- Launcher: error trapping for the control configuration dialog
- Default launcher theme: restored the upgrade icon in summary

Early Access 0.15
- Editor released and available as a tool for everyone
- acServer bugfixing
- Physics & time-related fixes
- Fixed AI setup loading
- Setup Debug follows the currently focused car

Early Access 0.10.4
- Launcher: changes for better Steam overlay integration
- Launcher: fixes for certain situations that could cause a crash on exit.

Early Access 0.10.3
- Fix for certain condition that causes the launcher to hang on theme load.

Early Access 0.10.2
- Added Python example for Ingame chat

Early Access 0.10.1
- Default launcher theme: Fix for the missing track selection images
- Default launcher theme: Fix for potential results module initialization error

Early Access 0.9.13
- Fixed issue that prevented the refresh & ping buttons from being re-enabled.
- Added a fallback server in case main lobby server is inaccessible to client.
- Default launcher theme: yet another attempt at fixing the car modal overlay not displaying properly on very high resolution monitors.
- Server message overlays will now close when clicked.

Early Access 0.9.12
- Even longer timeout value for retrieving the server list
- Added detailed logging for connection problems to the lobby server





25.10.2014. RePack обновлен. Обновлена версия игры до 1.0.5 RC. Перекачайте торрент.
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