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Digital-Tutors | Introduction to Maya 2013 / Введение в Maya 2013 [2012] [EN] PCRec
Автор (режиссер): Digital-Tutors
Название: Introduction to Maya 2013 / Введение в Maya 2013
Год выпуска: 2012
Жанр: Maya 2013
Язык: Английский
Качество видео: PCRec
Продолжительность: 12:08:00
Видеокодек: AVC
Битрейт видео: ~1000 kb/s, 15.0 FPS
Размер кадра: 1280 x 720
Аудиокодек: AAC
Битрейт аудио: 96 kb/s, 2 Ch, 44.1 KHz

Описание:
В этом курсе мы поможем вам четко понять основные возможности Maya.
Мы начнем с обсуждения фундаментальных навыков, которые необходимы для дальнейшего обучения. Далее мы будем углубляться в моделирование, мы начнем создавать транспортное средство, которое будет использовано на протяжении всего курса.Затем мы изучим текстурирование, анимацию, динамику и закончим освещением и рендерингом нашей окончательной анимации.
В раздаче присутствуют файлы примеров.
1. Introduction and project overview
02:24
2. Moving the 3D camera in Maya
08:51
3. Maya user interface overview
14:11
4. Creating a Maya project directory
07:08
5. Saving scene files from Maya
08:29
6. Viewport shading and selection modes
07:51
7. Transforming objects and components in Maya
20:23
8. Using the Channel Box and Layer Editor
10:21
9. Overview of the Maya Attribute Editor
09:02
10. Understanding grouping and parenting in Maya
09:12
11. Using the Maya hotbox
09:53
12. Selection masks in Maya
05:42
13. Writing a MEL script in Maya
13:41
14. Creating custom Maya shelves
07:11
15. Modeling section overview
01:06
16. Adding reference images
05:37
17. Lofting the fuselage
11:36
18. Adding thickness to the fuselage
08:16
19. Building the lower structure with polygons
11:51
20. Adding pipes to the lower structure
05:53
21. Creating the canopy trim
05:51
22. Modeling the wing
06:43
23. Detailing the wing
05:34
24. Building the main engine shape
07:57
25. Modeling the fan blades
09:16
26. Building the front and back engine cones
05:04
27. Modeling the thrust ring
07:05
28. Building scoops on the sides
07:42
29. Adding the canopy
09:10
30. Modeling the canopy front
04:49
31. Building the top strut
07:12
32. Modeling the grill
10:45
33. Adding the back of the canopy
09:09
34. Building the fins
06:41
35. Modeling the thrusters
11:19
36. Building the gun
10:31
37. Finishing the airship
09:49
38. Importing geometry into our scene
04:55
39. Materials and texturing overview
01:44
40. Applying and manipulating simple materials
08:19
41. Working with ramps
10:18
42. Using the Ramp Shader
04:49
43. Adding multiple materials to a single object
05:52
44. Working with UVs
11:21
45. Using procedural textures
07:05
46. Combining nodes to drive material attributes
08:01
47. Adding specialized materials
09:23
48. Working with bump maps
09:13
49. Adding file textures
10:42
50. Projecting decals
07:35
51. Using Substance to add detail
07:48
52. Rigging section overview
00:48
53. Cleaning up the scene
08:13
54. Creating control curves
11:30
55. Working with display layers
04:35
56. Modifying an object's pivot
02:33
57. Using selection handles
03:36
58. Creating custom attributes
05:26
59. Using the Connection Editor to drive attributes
04:17
60. Using driven keys to simplify our rigging process
09:40
61. Automating movement with expressions
06:13
62. Adding a speed setting to the expression
04:45
63. Drawing our first joint chain
09:07
64. Looking at Maya's IK Handle Tool
04:07
65. Binding geometry to joints
04:14
66. Making our scene animator-friendly
05:03
67. Animation section overview
00:49
68. Learning to create and modify keyframes on Maya's Time Slider
10:46
69. Managing keyframes with the Graph Editor
11:30
70. Animating an object along a path
08:10
71. Tweaking an object's behavior along a path
05:50
72. Working with Auto Key
05:51
73. Utilizing editable motion trails
06:14
74. Previewing animations in real-time with playblasts
03:48
75. Animating the flight sequence
16:07
76. Animating the fueling line separating from the airship
09:04
77. Adding camera animation
09:38
78. Finalizing the shot
07:00
79. Dynamics section overview
01:11
80. Using pre-built dynamics effects in Maya
07:49
81. Creating particle emitters in Maya
09:38
82. Animating emitter attributes
08:21
83. Changing particle rendering attributes
07:50
84. Using the Particle Cloud material
13:02
85. Adding engine exhaust behind the aircraft
16:18
86. Lighting and rendering section overview
01:06
87. Working with the Maya Render View
07:58
88. Controlling anti-aliasing quality of your renders
08:32
89. Overview of the various light types in Maya
05:41
90. Basic light controls in Maya
08:55
91. Adding shadows to Maya lights
07:47
92. Changing the Render Stats of objects in Maya
05:00
93. Lighting our aircraft scene
10:32
94. Using the Attribute Spread Sheet in Maya
09:45
95. Adding motion blur to your renders
07:27
96. Rendering the final animation from Maya
12:57
In this Maya 2013 tutorial we will help you develop a strong understanding of Maya's core features, as we take you through every single step of creating a short project in Maya. We will start by discussing the foundational skills and vocabulary that will be essential as you begin your Maya learning.
From there we will move directly into modeling, where we will begin building the vehicle that will be used for the duration of this course. Once the vehicle is built we will move into texturing, rigging, animation, dynamics, and we will finish up with the lighting and rendering of our final animation.
02. Moving the 3D camera in Maya.f4v
Format : MPEG-4
Format profile : Adobe Flash
Codec ID : f4v
File size : 69.9 MiB
Duration : 8mn 51s
Overall bit rate : 1 103 Kbps
Encoded date : UTC 2012-01-01 00:10:04
Tagged date : UTC 2012-01-01 00:16:54
©TIM : 00;00;00;00
©TSC : 15
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Bit rate mode : Variable
Bit rate : 1 001 Kbps
Width : 1 280 pixels
Height : 720 pixels
Display aspect ratio : 16:9
Frame rate mode : Constant
Frame rate : 15.000 fps
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Bit depth : 8 bits
Scan type : Progressive
Bits/(Pixel*Frame) : 0.072
Stream size : 63.4 MiB (91%)
Title : MainConcept
Language : English
Encoded date : UTC 2012-01-01 00:10:04
Tagged date : UTC 2012-01-01 00:10:04
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Format : AAC
Format/Info : Advanced Audio Codec
Format profile : LC
Codec ID : 40
Duration : 8mn 51s
Bit rate mode : Constant
Bit rate : 96.0 Kbps
Channel(s) : 2 channels
Channel positions : Front: L R
Sampling rate : 44.1 KHz
Compression mode : Lossy
Stream size : 6.08 MiB (9%)
Language : English
Encoded date : UTC 2012-01-01 00:10:04
Tagged date : UTC 2012-01-01 00:10:04
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