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lynda.com | 3ds Max 2011 Essential Training [2010] [EN] PCRec ![]() Название: 3ds Max 2011 Essential Training Год выпуска: 2010 Жанр: Графика, 3ds Max Язык: EN Качество видео: PCRec Продолжительность: 10:04:00 Видеокодек: Advanced Video Codec (AVC) Битрейт видео: ~13,6 - 1345 кбит/с Размер кадра: 960 x 540 Аудиокодек: Advanced Audio Codec (AAC) Битрейт аудио: 96,0 Кбит/сек 2 канала 48,0 КГц Описание: В видеокурсе 3ds Max 2011 Essential Training автор Aaron F. Ross демонстрирует, как пользоваться этим приложением высшего класса для создания цифрового контента, широко используемого в разнообразных областях, таких как архитектура, промышленный дизайн, мультипликация, игры и виртуальные миры. Этот курс охватывает моделирование с помощью полигонов, кривых и разделенных поверхностей, определение свойств поверхностей материалами и картами, установку камер и освещения, анимирование объектов и финальный рендеринг. Файлы упражнений прилагаются к курсу. Introduction Welcome 0:57 4.9 MB Prerequisites 1:18 3.2 MB Using the exercise files 1:04 2.2 MB 1. Getting Started Using the Custom UI and Defaults Switcher 1:35 3.7 MB Setting local file paths to relative 1:27 2.6 MB Using project folders 4:31 8.5 MB 2. The 3ds Max Interface Getting familiar with the interface 4:05 11.9 MB Touring the command panels 1:44 2.9 MB Creating primitives 3:05 7.4 MB Navigating the viewports 3:57 14.6 MB Using hotkeys 3:18 10.6 MB Choosing shading modes 3:06 6.3 MB Configuring the viewports 3:29 8.3 MB Transforming objects 4:32 14.1 MB Using the toolbars 3:33 8.9 MB Using the Modify panel 5:46 17.2 MB 3. Modeling Basics Surveying different modeling methods 5:18 14.8 MB Setting units 5:08 8.9 MB Setting home grid dimensions 3:37 8.7 MB Understanding the Level of Detail utility 3:34 10.0 MB Working with the Modifier Stack 3:51 11.2 MB Understanding dependencies 5:09 17.4 MB Collapsing the Modifier Stack 4:53 7.7 MB Working with sub-objects 4:41 12.1 MB 4. Modeling with Splines Creating shapes 5:17 12.0 MB Creating lines 2:56 5.9 MB Converting a shape to an editable spline 2:20 5.1 MB Transforming editable spline sub-objects 4:20 8.8 MB Using different types of vertices 3:39 6.4 MB 5. Lofting Lofting a vase 3:59 7.8 MB Setting loft parameters 3:49 25.1 MB Editing the path and shapes 5:18 16.7 MB Manipulating loft sub-objects 3:55 25.2 MB Adding a scale deformation 5:47 17.3 MB Adding a shell modifier 3:50 23.2 MB Smoothing polygon edges 8:52 31.6 MB 6. Modeling for Motion Graphics Setting up the project and scene layout 2:34 17.4 MB Creating a backdrop profile line 1:19 3.3 MB Using Editable Spline Fillet 1:24 2.8 MB Extruding shapes 2:36 10.3 MB Creating text 1:21 4.1 MB Applying a bevel modifier 3:57 20.8 MB Choosing bevel parameters 2:33 20.1 MB Using Display All Triangle Edges 1:56 4.9 MB Adjusting spline interpolation 2:22 8.1 MB Deforming beveled objects 1:17 13.3 MB Exporting paths from Adobe Illustrator 2:39 4.2 MB Importing Illustrator paths to 3ds Max 2:22 4.8 MB 7. Polygon Modeling Setting up the scene 2:08 5.2 MB Creating chamfer boxes 4:44 11.5 MB Smoothing edges 1:16 3.0 MB Using the Array tool 5:31 12.8 MB Grouping objects 10:18 26.5 MB Modeling lines 11:17 39.1 MB Using the Sweep Modifier 3:00 12.8 MB Soft-selecting sub-objects with Volume Select 5:40 21.9 MB Removing polygons with Delete Mesh 2:37 12.0 MB Clearing a sub-object selection with Mesh Select 3:37 9.1 MB Adding randomness with the Noise Modifier 5:47 19.1 MB 8. Subdivision Surface Modeling Understanding subdivision surfaces 2:46 19.0 MB Creating a box and converting to editable poly format 3:54 18.8 MB Using the Symmetry Modifier 1:44 4.5 MB Working with TurboSmooth 3:03 6.8 MB Extruding polygons 1:54 12.9 MB Editing edge loops 8:15 37.5 MB Shaping the model 4:57 20.2 MB Baking subdivisions 3:45 9.5 MB Optimizing polygon Level of Detail 2:44 9.5 MB 9. Polygon Modeling with Graphite Understanding the graphite tools within Editable Poly 2:40 5.2 MB Using the Graphite Ribbon interface 3:26 8.6 MB Using traditional editable poly tools within Graphite 11:30 31.6 MB Adjusting detail with Remove and Cut 4:44 20.4 MB Using SwitfLoop 2:46 6.6 MB Constraining sub-object transforms 2:23 8.6 MB Attaching polygon meshes to a single object 5:33 16.2 MB Bridging parts of a mesh 5:43 23.1 MB 10. NURBS Modeling Understanding NURBS 2:35 3.8 MB Creating NURBS curves 7:27 15.9 MB Creating a U-loft surface 5:52 15.3 MB Editing curves and surfaces 3:09 9.2 MB Setting surface approximation 6:21 19.1 MB 11. Materials Basics Using the Material Editor 7:08 19.1 MB Choosing a material type 3:03 6.8 MB Choosing a shader type 2:12 6.5 MB Adjusting specular parameters 3:06 13.3 MB Setting opacity 3:05 6.6 MB Understanding procedural Maps and bitmaps 4:11 9.2 MB Using bitmaps 5:21 11.2 MB Navigating shader trees 2:27 7.7 MB Tracking scene assets 4:40 11.7 MB Creating simple UVW mapping 7:52 41.4 MB Adding reflections with a Raytrace map 4:32 19.6 MB Creating an environment 5:27 27.6 MB Mapping a bump channel 7:13 31.4 MB 12. Camera Basics Creating cameras 4:01 10.2 MB Understanding target and free cameras 4:39 19.8 MB Using Camera Pan, Truck, and Dolly 4:08 42.8 MB Adjusting the field of view 4:59 35.9 MB Understanding aspect ratio 2:06 6.5 MB Showing safe frames 3:12 8.9 MB Choosing render output size 3:59 9.3 MB 13. Lighting Basics Understanding CG lighting 5:56 13.4 MB Understanding standard and photometric lights 1:48 3.4 MB Creating a target spotlight 2:03 5.6 MB Enabling viewport hardware shading 2:10 6.7 MB Previewing renderings with ActiveShade 3:06 7.2 MB Adjusting intensity and color 2:27 5.9 MB Controlling contrast and highlights 2:52 5.4 MB Setting spotlight hotspot and falloff radius 4:59 15.0 MB Choosing a shadow type 3:56 14.4 MB Optimizing shadow maps 5:46 17.8 MB Using area shadows 3:57 7.4 MB Creating omni lights 4:36 13.4 MB 14. Keyframe Animation Understanding keyframes 1:41 7.4 MB Setting time configuration 3:48 8.8 MB Choosing set key filters 1:27 3.1 MB Using Set Key mode 2:39 6.7 MB Editing keyframes in the Timeline 2:43 8.3 MB Using Auto Key mode 5:44 20.1 MB Creating animation in passes 2:40 8.4 MB Animating modifier parameters 3:53 15.5 MB Working in the dope sheet 7:47 21.3 MB Editing function curves 5:28 21.4 MB Looping animation 5:43 40.9 MB 15. Hierarchies Understanding hierarchies 3:16 8.1 MB Understanding reference coordinate systems 5:51 17.3 MB Editing pivot points 4:40 17.4 MB Linking objects 3:20 10.9 MB Using the Schematic view 1:59 5.3 MB Preventing problems with scale 7:50 13.3 MB Animating a hierarchy 10:11 27.4 MB Fine-tuning the animation 6:47 22.5 MB 16. Controllers and Constraints Understanding controllers 3:55 13.0 MB Applying path constraints 4:55 23.2 MB Assigning a link constraint 2:27 4.9 MB Using the Motion panel 2:48 7.9 MB Animating constrained objects 6:48 19.1 MB 17. Special Effects Understanding particle systems 2:24 11.6 MB Emitting particles from an object with PArray 2:18 5.5 MB Adjusting particle parameters 5:33 27.1 MB Binding particles to a gravitational force 2:51 12.3 MB Colliding particles with a POmniFlector 6:04 25.4 MB Creating a particle material 3:23 11.8 MB Mapping opacity with a gradient 2:01 8.0 MB Assigning a material ID G-Buffer channel 0:46 1.2 MB Creating a lens effect glow 3:09 8.6 MB 18. Scanline Rendering Understanding image sequences 5:40 13.5 MB Setting render options 7:53 16.1 MB Compressing an image sequence to a movie 5:17 12.8 MB Conclusion Goodbye 0:27 0.4 MB Время раздачи: с 23:00 до 8:00 (днём по возможности) до первых пяти скачавших Заранее извиняюсь за низкую скорость раздачи... быстро скачать не получится... 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