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Сообщение 21 мар 2014, 15:01 

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Версия обновления:
1.4.1
Требуемая версия: Любая
Таблетка: Присутствует (DeZoMoR4iN \ SKIDROW Steam Emulator)

VEHICLES
• All new truck Iveco Stralis Hi-Way with tuning upgrades
• Volvo: Fixed position of lights on the front grill, animations fixes, dashboard fixes, added oil indicator
• DAF: fixed speed gauge display in UK trucks, fixed exhaust
• Majestic: Fixed disappearing of the doorsteps
• Renault: Fixed blinkers
• Man: Fixed material issues
• Fixed wrong lod on flat bed trailer
• Overweight trailer: Fixed position of wheel and mudguards
• Cistern trailer: Fixed position of wheel and mudguards
• Log trailer: Added front white lights
• Fix shadow casters for some upgrades
• AI cars: the lamps are visible from greater distance at night
• Fixed shader issues with auxilary lights for all trucks

SIMULATON
• Reworked force feedback feature
• Engine torque simulation improvements. Idle throttle and clutch changes.
• Many new physical properties added to the simulation model. All dashboard gauges are simulation based now
• There is config variable in console "g_pedal_clutch_range", that can tweak clutch pedal active area length. Range is 0.1 to 1.0 (default value is 1.0)
• Fuel consumption during engine idle fixed
• Vehicle telemetry information is available to third-party applications using a first version of ETS2 Telemetry SDK. Pilot testing with kind help of www.fanaleds.com

GAMEPLAY
• The speed limiter can be now disabled in Options screen.
• Redesigned Job Market's job listing to be able scroll through all jobs
• Added Advisor warning messages related to retarder, parking brake and air pressure warnings are not shown when gear is set to neutral.
• Added new optional control scheme where steering, accelerator and brakes can all be controlled by mouse
• Ferry route length displayed in the job selection.
• Loan installments are properly rounded up and displayed, improved timing of loan payments
• Upgrade shop does not automatically discard everything with change of cabin/chassis. Only non-compatible accessories are removed
• There is config variable in console "g_income_factor", that can lower job income of you and your drivers for more challenge. Range is 0.0 to 1.0 (default value is 1.0)
• World map can be closed by same key that opens it (default key M)

MAP
• Fixed navigation lines on UK variant roundabout
• Hundreds map fixes, tweaking and prettyfications
• A2 highway completed (as in real life 2 lane highway) including tollgates
• New road leading south from Szczecin in Poland
• Fix - added some no-weather areas placed under some bridges to avoid rain appearing there
• Wrongly set border between France and Belgium fixed
• Grass, terrains and rocks intersecting walls of some tunnels fixed
• Tons of other minor map fixes

MODELS
• Prefabs tweaking (improved AI flow somewhat, major AI rewrite is coming later)
• Less steep quarry prefab to lessen weaker engine trucks having problems when going uphill
• New small tollgates in Poland on A2 road
• Fixed animations of various pedestrians

CODE
• Asynchronous loading smoothes speed of resource loading, reducing overall lag and "spikes" for more even framerate
• It is possible to skip the intro animation using a -nointro parameter
• Fixed garage name in player truck relocation UI
• Rain probability in both corner values ensures infinite weather duration
• Weather can change after time fast forward
• The save slot selection is shown after profile selection if there was problem with automatic load
• There is config variable in console "s_rumble_enabled", that can enable/disable sound of rumble stripes on the roads
• Increased range of non-linearity slider in controller option screen
• Fix potential crash related to recent Nvidia Optimus drivers changes
• Added more job-start autosaves
• Improved robustness to mod removals
• Improved behavior of input wizard
• Improved efficiency of memory pool usage
• Renamed game.log and game.crash files to game.log.txt and game.crash.txt
• Improved behavior of non-widescreen resolutions while driving
• Experimental support for triple-monitors. Controlled by r_multimon_mode cvar (0-disabled, 1-wide fov with ui on central monitor, 2 - three separate views). In the three-• view mode it is possible to compensate for bezels using r_multimon_border_fov_* cvars
• The game will reset jobs whenever it detects certain changes in data
• Added Georgian language to the game

SOUND
• Money sound played only on important events
• Air brake sound fixed

STEAM
• Game will pause when Steam overlay appears
• Steam notifications are positioned on the opposite side of the screen than Route Advisor

MODDING
• New sector based map format which supports simultaneous modifications by more than one user and local extensions as long they operate in separate sectors.
• Many definition lists (e.g. types of AI trucks) can be now simultaneously extended by more than one mod.
• As result of multiple changes it is now possible to have more than one reverse speed in modded trucks.

Оформление by Meerk4t
Раздача обновлена, добавлен кряк. Просьба перекачать торрент-файл.
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