Дата выпуска патча: 2013 Игра: Tomb Raider Версия патча: Update v1.01.742.0 |Патч включает в себя все предыдущие обновления, в том числе все вышедшие DLC| Язык игры: Английский Версия игры для установки:http://rustorka.com/forum/viewtopic.php?t=135351Тип патча: Лицензия
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Код: v1.01.742.0 Fixes included:
- Fixed an issue in ”Chasm Monastery” where the player cannot progress after fighting the Oni. - New community requested graphics option ‘Screen Effects’ to disable camera-based full screen effects like water and blood drops. - Fixed last campsite save not always updating when expected. - Various small optimizations. - Various minor UI fixes. - Minor graphics fixes.
v1.01.732.1 Fixes included:
- Fixed an issue in ”Chasm Monastery” where the player cannot progress after fighting the Oni. - New community requested graphics option ‘Screen Effects’ to disable camera-based full screen effects like water and blood drops. - Fixed last campsite save not always updating when expected. - Various small optimizations. - Various minor UI fixes. - Minor graphics fixes.
v1.0.730.0 Fixes included:
- Upgraded the save slots from three to 99 - Introduced “Last Campsite Save”, which automatically saves your progress up to the last campsite you have visited - Added stereoscopic 3D reticle - Fixed issues with the discovery of the Unworthy campsite. - Fixed a problem that occurred when traveling back to the Sacred Hall Basecamp after that story has been completed - Fixed a playthrough stopper in Chasm Bridge - Fixed a playthrough stopper that could occur when loading a saved game created in the Coastal Forest after upgrading the axe but before opening the gate - The active selection in the main menu no longer changes due to the rotation of the menu itself - Fixed Mouse and Aim Sensitivity slider settings getting rounded to coarser values on save - Fixed a crash in multiplayer that could occur while migrating hosts - Added functionality to activate and deactivate DLC multiplayer maps during matchmaking. Maps can also be manually activated and deactivated in the new ‘Match Making’ menu in the ‘Options’ menu. - (DX11) Fixed a few self-shadowing artifacts in the beach - (DX11) Various performance optimizations - (DX11) Improved sunlight shadow quality - (DX11) Lens flares now render correctly in stereoscopic 3D - (DX11) Improved exclusive fullscreen <-> windowed transitions - (DX11) Fixed occasional crash on startup related to stereoscopic detection
v1.0.722.3 Fixes included:
- Addressed an issue in ”Shipwreck Beach” where the mast on the wooden ship was occasionally missing depending on the player’s path. - Fixed a gating issue in “Research Bunker” where the elevator would get stuck in an unintended state. - Fixes for multiplayer connectivity o An issue related to security certificates that stopped many users from connection to Square Enix servers was resolved. o Improved messages when you are unable to connect with Square Enix servers. - Improvements to voice-chat for multiplayer o New Push-To-Talk feature, by default mapped to F1. o New voice-chat volume option. o Improved overall quality of voice-chat. - Fixes for crashes on startup in specific situations when no audio output is available. - Fixes for various reported crashes during both single-player and multi-player. - Movies are showing up again when using SSAA. - Cost of TressFX reduced, especially in combination with SSAA. - TressFX memory usage reduced for AMD Eyefinity and NVIDIA Surround setups. - TressFX simulation and graphical quality improvements. - New Ultra-quality shadow mode for contact hardening shadows. This is not enabled by default in any quality profile, but can be enabled from the advanced settings. - Improvements to fullscreen/windowed switching and multiple display handling. - Various UI improvements.
v1.0.718.4 Fixes included:
- Addressed some stability and startup issues on machines that have both Intel and NVIDIA graphics hardware. - Fix for players being unable to progress related to the boat in the beach area. - Some fixes for crashes on startup and when selecting Options. - Some small improvements to TressFX hair rendering. - Fixes for various graphics glitches, including certain effects not being visible in fullscreen mode. - Fixed a problem that caused some users to not be able to use exclusive fullscreen. - Added support for separate mouse/gamepad inversion for aiming, as well as support for x-axis inversion. - Fixes related to the benchmark scene and benchmark mode. - Various other small fixes.