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Сообщение 21 мар 2014, 14:43 

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Dead Island - Update 1



Название игры: Dead Island
Дата выпуска патча: 06.09.2011
Тип патча: Официальный
Версия патча: Update 1
Таблэтка: Присутсвует
Установка:
Скопируйте патч в папку с игрой.
Играйте.

    - Fixed map synchronization when player joins during map load.
    - Fixed saving player re-spawn position when playing in co-op mode.
    - Fixed occasional inability to complete sidequests in Laboratory.
    - Improved enemy awareness (zombies).
    - Fixed occasional bug with NPC's hands bend (IK)
    - Fixed spawning enemies in some quests after joining co-op game.
    - Fixed showing locations on invisible NPCs.
    - Fixed potential path blocker when quest "Knockin' on heaven's door" was completed before talking to Dominik during the "On the air" quest.
    - Fixed displaying gather rings near some doors.
    - Fixed enemy reaction to fire.
    - Fixed enemies' health and stamina bars in co-op.
    - Fixed filtering of games in lobby.
    - Volume of pickup's engine has been increased.
    - Fixed a number of issues causing game instability.
    - Fixed the switching of maps upon player death.
    - Fixed enemies unable to reach the player on some arenas.
    - Thrown items cannot be picked up by co-op players for five minutes.
    - Items from freshly opened containers cannot be picked up by other players for five seconds to prevent theft.
    - Fixed animation glitch when trading with team members.
    - More than one player can use a ladder at the same time.
    - Fixed stomping execution animation when target's attacked by a second player.
    - Fixed the infinite respawning of shooting enemies.
    - Fixed not hiding menu if players die inside a vehicle.
    - Fixed item level calculation when playing New Game Plus.
    - Added information about players requesting pause in co-op.
    - Fixed A.I. animation glitch after fast-traveling or using a map portal.
    - Added distinction between quest checkpoints and other types of saves.
    - Fixed bug causing all inventory to disappear.
    - Fixed reloading and kicking. After the clip goes in, the reload is a success.
    - Purna can gain bonus rage from both "Grim Inspiration" and "Inspiring Kick".
    - Only "Walker" type enemies increase the extra XP of the "Combo" skill from Xian's Survival skill tree.
    - Health regeneration is disabled during grabs.
    - Focus on items in shops not changing after selling or buying.
    - More HP for NPCs in escort missions.
    - Butcher enemies won't spawn at all during escort missions (hooray!)
    - Fixed tracking after loading checkpoint.
    - Increased minimum vertical distance to count a waypoint as passed for NPCs (they no longer wander back-and-forth).

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